GDC 2015 announces call for papers, new advisory board members
GDC 2015 organizers have opened the Call for Papers, running until August 28th and added advisory board members Brenda Romero and Penka Kouneva. ...
GDC 2015 organizers have opened the Call for Papers, running until August 28th and added advisory board members Brenda Romero and Penka Kouneva. ...
This blog post takes you through the design evolution of multiplayer indie game Toto Temple Deluxe -- walking you through the process of making an initial design compelling as a real game. ...
Back in 2012, UK developer Simon Roth raised arond $237,000 through Kickstarter for his game Maia. Now the dev has made more than $1 million from the in-development game, and is opening a new studio. ...
"Every time the player goes through a level, they'll have to complete at least a couple of puzzles to win. That's why it's so critical to make the puzzles unique and challenging." ...
A look at why leaderboards are so commonly implemented, what they gain you as a developer, and how players react to them. ...
What do YouTubers do? Who are they? Why does it matter to you? Gamasutra looked into the phenomenon and created a handy guide so you can get up-to-speed on it. ...
"When I think of a game dev hero, I think of a person who I feel has impacted me on a personal level. Someone I aspire to be like or whose work greatly influences my own." ...
"I've been indie for almost nine years now and am still in the red, so I've gotten to a point where I'm loathe to spend another penny. Add to that I really had no idea how a game on the Xbox One would sell." ...
"At the end of the day, the team is what remains in a company, and it grows up with its experiences. In every case the team should learn a lot, to take the maximum advantage independently from results." ...
"I started feeling like game jams have become a forced frame for creativity, a required activity for those interested in making games. It's like we collectively started saying 'You wanna make games? Do jams.'" ...