Crytek USA and Vigil expats unite to form Gunfire Games
A group of former Vigil Games and Crytek Austin developers have founded Gunfire Games, a new indie studio in Texas. ...
A group of former Vigil Games and Crytek Austin developers have founded Gunfire Games, a new indie studio in Texas. ...
We all agree that more information makes it easier to make decisions. Some developers have been very up-front about their sales data. Will you share yours? ...
"And then I remembered: seeking authentic, lasting happiness does not mean you're a douche bag. In fact, it likely means the opposite." ...
Roei Livneh, CEO of cross-platform mobile engine provider Gingee, takes a look at whether you want to go with a native app or tech that can run on any device -- from programming, production, and even biz perspectives. ...
Spaceteam creator Henry Smith wants to create games and release them for free -- but needs backing to do that. He recently got it, after a failed attempt. Here, he tackles why one worked, and one didn't. ...
"I am fed up with the whole mobile/tablet gaming market. I've worked hard for three years and released two games to almost every mobile device you can think of. Never again." ...
The challenges of launching on smartphones. "Later on in life, when I look back at our production of Go Go Armadillo, I can safely say I have no regrets. We tried our hardest and created the very best game we could." ...
With a day left in a campaign that has more than met its goal, Ben Tristem shares how he tweaked his campaign, kept his backers engaged, and will cross the finish line knowing what they really want. ...
Junxue Liu, CEO of art outsourcing company Novtilus, shares some info and insights into how outsourcing works and what it's like to be on the other side of the equation. ...
Twitch launched a new content-flagging system that checks videos for licensed music tracks and mutes them -- with plenty of bugs and a terrible community response. What's going on? ...