Blog: Gameplay and the balance cult

about X hours ago from

"There is, in my view, a very valuable aspect to imbalance; furthermore, balance is not as easily quantifiable as you might think -- as there are often multivariate levels that contribute to balance." ...

Blog: Unknown answers

about X hours ago from

Sometimes games are the most fun when the game designer doesn't pretend to have all the answers, and instead lets players figure it all out. ...