Sierra returns as Activision's new indie label
The rumored return of publishing label Sierra is official, as parent Activision Blizzard announces new games and a new angle for the brand. ...
The rumored return of publishing label Sierra is official, as parent Activision Blizzard announces new games and a new angle for the brand. ...
"We chose SDL to replace the engine innards because it saved us the trouble of writing all the low-level code ourselves, yet SDL itself was sufficiently low-level that we could plug it in our engine. This worked admirably well." ...
Ninja Theory co-founder Tameem Antoniades opens up about the incredible struggles the studio has faced versus the AAA industry machine -- and his hopes for a new path forward for "independent AAA" games. ...
Ninja Theory co-founder Tameem Antoniades opens up about the incredible struggles the studio has faced versus the AAA industry machine -- and his hopes for a new path forward for "independent AAA" games. ...
Coffee Stain Studios' Armin Ibrisagic shares the success story of Goat Simulator, and how a joke concept -- and a goat asset bought on sale from the internet -- led the studio to surprise success. ...
On jumping problems: "it is not actually the player's fault: a combination of input and video latency gives the clear impression that the button was pressed while the character was still on the platform." ...
Registered Xbox One developers (with official dev kits) can get Unity 4.3 with ability to build to, and compatibility enhancements for, Xbox One. ...
This week, our partnership with game criticism site Critical Distance brings us picks from Lindsey Joyce on topics ranging from the 26 year incubation of Wasteland 2 to a serious examination of Sonic the Hedgehog. ...
"Developers interested in harnessing this model should look at how to break their project up into episodes as early as possible to identify changes in pacing, storytelling and development cost structure that such a move may require." ...
"When you scuba-dive, a good snorkel mask makes all the difference in the world... what Oculus has done is the equivalent of creating a better scuba mask: one that doesn't constantly spray salt-water into your eyes." ...