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Gamasutra Indie News A lecture from designer and educator Lewis Pulsipher that showcases how Dungeons & Dragons contains the seeds of wisdom for designing games -- and challenges much of today's triple-A conventional wisdom. ...
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Gamasutra Indie News "Re-playing these platformer made me realize that platformers are some of the most open gameplay experiences available; rarely are designer-imposed limitations placed on the player." ...
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Gamasutra Indie News Prominent Steam Early Access developers weigh in on the state of the service -- how it helps them make games, but how its reputation is beginning to hurt them, too. ...
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Gamasutra Indie News "I truly believe that Palestinians are very innovative and out-of-the-box thinkers. It's something that is required in our day-to-day life, and I'm certain that, when given the chance, this makes our games different." ...
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Gamasutra Indie News From the archives of Game Developer Magazine come 9 from-the-trenches stories of designers, artists and programmers using unorthodox tricks to circumvent sticky development problems. ...
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Gamasutra Indie News Shroud of the Avatar developer Starr Long gives crowdsharing advice and Wooga exec Sebastian Kriese reveals how his company's proven "Hit Filter" strategy works at GDC Next 2014 featuring ADC in November. ...
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Gamasutra Indie News "Gods Will Be Watching makes a lot of experiments with the form and I am very happy that they did so. Sadly, not all of them paid off." ...
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Gamasutra Indie News The Wall Street Journal reports that Amazon is in talks with Twitch to acquire the livestreaming platform for more than $1 billion, according to a source familiar with the deal. ...
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Gamasutra Indie News UPDATE Twitch confirms the $970 million deal, writing that the acquisition is expected to close in the back half of this year. ...
about X hours ago from
Gamasutra Indie News UPDATE Twitch confirms the $970 million deal, writing that the acquisition is expected to close in the back half of this year. ...