What to steal from Destiny's UI

about X hours ago from

"This isn't a review, I'm not a critic, just noticed a bunch of clever stuff that wouldn't be hard to duplicate on an indie budget. Polish costs time, but my goodness does a game benefit from it." ...

Quick tips: Finding the core gameplay

about X hours ago from

"One of the biggest challenges in designing a new system is to establish a solid core to build the game upon. I usually start by searching for a solid core system that could sustain the entire game going forward." ...

How a game tester adds value

about X hours ago from

"It seems like a waste not to use the fact that a tester spends so many hours playing a game, and not gather feedback from the tester with regards to these types of game design questions." ...

Blog: From student to serious game developer

about X hours ago from

"Since the DOE was looking for a recruitment game that could reach as many people as possible, I wanted us to explore an alternative to what serious games had done in the past. We decided to focus on inspiration over instruction." ...