The Witness artist reminds us to keep it simple, stupid
"To evoke emotions through art, in games or anything else, you have to break down your medium," says The Witness artist and Twelve Minutes developer Luis Antonio. ...
"To evoke emotions through art, in games or anything else, you have to break down your medium," says The Witness artist and Twelve Minutes developer Luis Antonio. ...
"I was stumped. Out of optimization ideas, I considered giving up. Maybe I could just put in the best solutions I found on my own and make it a competition for my players to beat those scores?" ...
On the collaborative process of working with a composer: "I gave some specific feedback... but I ultimately needed to trust his ability to polish the piece." ...
How do survival horror games like The Evil Within work on our brains? Neuroscientist M. Tajerian unpacks the mechanism behind the scares in Amnesia, Dead Space and Silent Hill in this classic feature. ...
"We could have relied on traditional, text-based tutorials, but most players would have just ignored them to then have a hard time playing the game like it's supposed to be played." ...
GDC Next 2014 featuring ADC descends upon the Los Angeles Convention Center next Monday. Here's what you need to know about where to go and what to see while you're there. ...
"When the player walks off the side, they're teleported to a corresponding point on the adjacent side and rotated ninety degrees. The result is suitably disorienting: walk long enough in a straight line and you'll make figure-eights." ...
Last year, developer Dan Marshall cancelled The Swindle, a game he had been working on for two years. Now the dev has resurrected the game with a new direction -- and it's all thanks to Spelunky. ...
I reckon the team behind Screencheat must have been dirty rotten cheaters in the days of local multiplayer. Originally dreamt up during the Global Game Jam earlier this year, Screencheat is an experience entirely centered around looking at what everyone else is doing. ...
"Greenlight could have worked but it's missing one important feature: a recommendation system based on the recent activity of a user on Steam." ...