Stories in games: The little things

about X hours ago from

"I think it's great design to give players the choice of setting their own pace. It's about focusing on a core game that leaves the player wanting more so they will go exploring for these details once they grasp the scope of things." ...

How to craft a prize-winning AI

about X hours ago from

"I describe our authoring process (and open source tool ChatScript) and how human conversational concepts inform my design. And I show the magnitude of the task to create a top chatbot." ...