The Gamer's Post

Ex-Arkane founder and executive producer set up new dev, WolfEye Studios

about X hours ago from Gamasutra Indie News

Two former key developers at Dishonored and Prey dev Arkane Studios have formed a new studio and set out to try new ideas and approaches away from the world of triple-A development. ...

Video: Game design insights from the GDC 2019 Failure Workshop

about X hours ago from Gamasutra Indie News

In this set of talks from GDC 2019 set of talks, three modern game makers share real talk and lessons learned from some of their recent failures. ...

Smash Bros, Death Stranding among GOTY nominees for The Game Awards 2019

about X hours ago from Gamasutra Indie News

The folks behind The Game Awards have laid out the yearly show†™s 2019 nominees, with games like Death Stranding and Control grabbing nominations across several categories, including as potential Game of the Year. ...

How players shop during a Steam sale: An in-depth analysis

about X hours ago from Gamasutra Indie News

Steam sales drive game purchases. But what is happening on an individual buyer level? How can we make our games and store pages more appealing to increase purchases? I spent hours watching and interviewing players to find out. ...

Please welcome your juries for the IGF 2020 Audio, Design, and Nuovo awards!

about X hours ago from Gamasutra Indie News

A diverse group of developers and industry professionals make up the juries of the GDC 2020 Independent Games Festival, and they'll soon decide the finalists for next year's awards! ...

Genre viability on Steam and other trends - An analysis using review count

about X hours ago from Gamasutra Indie News

Does genre affect your success odds? Using a database of review count-based revenue projections, we dive deep into sales trends on Steam. We look at which tags sell the best, as well as sales trends in release date and review score. ...

Video Game Deep Cuts: That Superliminal Jedi Guy

about X hours ago from Gamasutra Indie News

This week's roundup looks at games from Superliminal to Jedi: Fallen Order and Pokemon Sword & Shield, plus behind the scenes at the ESRB & lots more. ...

Video: Top game composers share hard-won advice and lessons learned

about X hours ago from Gamasutra Indie News

In this 2017 GDC session composers Mick Gordon, Jason Graves, Grant Kirkhope, Wilbert Roget, Rich Vreeland and Austin Wintory share stories of lessons they learned in the professional trenches. ...

Don't Miss: How Neopets has influenced a generation of game developers

about X hours ago from Gamasutra Indie News

Devs around the industry (including Nina Freeman, Kevin Snow, and Claire Hummel) reflect on how the venerable virtual pet website helped jumpstart their careers in game development. ...

How Mario 64 inspired that horrible goose's moveset

about X hours ago from Gamasutra Indie News

Untitled Goose Game designer Nico Disseldorp explains how Mario 64's broad moveset inspired the waddling charm of the titular goose. ...

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