The Gamer's Post

Stretch goals: Best practices for video game crowdfunding

about X hours ago from Gamasutra Indie News

"DO NOT ANNOUNCE ANY STRETCH GOALS WHEN YOU LAUNCH YOUR CAMPAIGN. There is nothing to gain from announcing as you launch, and everything to lose." ...

For Oculus, the future of VR game development lies in your hands

about X hours ago from Gamasutra Indie News

Oculus aims to stand out from the pack by emphasizing "hand presence" -- touch and finger-tracking in VR -- as core to its game design philosophy. Gamasutra chats with CEO Brendan Iribe to learn why. ...

Don't Miss: Learning to love handicaps in competitive games

about X hours ago from Gamasutra Indie News

Rubberbanding and injected randomness can level the playing field in competitive games -- but they can also cause problems, potentially harming your game design. So why not take a look at handicaps? ...

This Week in Video Game Criticism: The poetics of ragdoll physics

about X hours ago from Gamasutra Indie News

This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from an Ovid's Metamorphoses of ragdoll physics to the recurring themes in the games of The Chinese Room. ...

21 free learning resources for game developers

about X hours ago from Gamasutra Indie News

"To prepare this list, I dug through numerous websites. I drew from countless hours spent looking for resources in the past to bring you the best, free online resources I could find and be recommended." ...

Sketchfab to Unity using 2D toolkit

about X hours ago from Gamasutra Indie News

"We are gonna talk about our interactive dioramas for OKHLOS, show how the 3D meshes mix with pixel art. Particularly we are going to talk about how we made them." ...

Why widescreen is wrong for my game

about X hours ago from Gamasutra Indie News

"What I learned from this whole ordeal is that weird problems crop up when you least expect them and the problem is not always obvious." ...

Rabbits, Fallout, and drag queens: The week in GameDevTweets

about X hours ago from Gamasutra Indie News

Game developers are all over Twitter, sharing everything from tips on making games, observations on the latest news, and snarky jokes. This week: A grab-bag of funny to serious, and back. ...

Completing Polyglot, a database of localization text for games

about X hours ago from Gamasutra Indie News

"Polyglot is a base for the basic translations for indie games. Instead of using money on the menus, indies could use that little money they have to localize actual unique content." ...

'The itch to make and nothing to say' - Creative significance and games

about X hours ago from Gamasutra Indie News

Paul Kilduff-Taylor recently suggested that developers concentrate on "creatively significant work" -- but what is that? What does it mean? He tackles the topic here. ...

Customize

Apr 4, 2019Domain autorenew failed. Sorry about the downtime :(

Announcement

Apr 4, 2019Domain autorenew failed. Sorry about the downtime :(

Options

Hiding images will make the site load faster if you are on a slow connection.

Hiding videos will make the site load faster and appear more responsive on older and slower devices.

  • Hide videos
  • Hide images

Customize Feed

By default TGP shows you news articles from a selected subset of the available sources.

You can also pick and choose from the available sources to customize your feed. Simply check all the sources you want to see from the list below and click save.

Click on the name of a source below to view news articles from them, without adding it to your personal list

  • Preset Feeds
  • Default feeds
  • Pick your own Select All
  • Gamasutra
  • Gamasutra Indie
  • Gamasutra News
  • GameInformer
  • GI Feature
  • GI News
  • GI Preview
  • GameSpot
  • GameSpot News
  • GameSpot Site Mashup
  • Giant Bomb
  • GB New Releases
  • GB Site Mashup
  • IGN
  • IGN Site Mashup
  • IGN Videos
  • Uncategorized
  • Co-Optimus
  • Destructoid
  • Dual SHOCKERS
  • Engadget
  • Eurogamer - Full Site
  • Game Rant
  • Game Revolution
  • GamesIndustry.biz
  • GamesNosh
  • Gematsu
  • Indie Games
  • Kotaku
  • Lazygamer.net
  • Massively OP
  • MP 1st
  • Niche Gamer
  • Nintendojo
  • PC Gamer
  • Player Theory
  • Pocket Gamer
  • Polygon News
  • Rock, Paper, Shotgun
  • Shacknews
  • Siliconera
  • TechRaptor
  • The Escapist Videos
  • VG274