The Gamer's Post

Road to the IGF: inkle's Heaven's Vault

about X hours ago from Gamasutra Indie News

Heaven's Vault follows an archaeologist trying to translate a lost language in an ancient Nebula, finding its hidden meanings one symbol at a time. ...

Stardew Valley has sold 10 million copies in 4 years

about X hours ago from Gamasutra Indie News

ConcernedApe†™s charming farming sim Stardew Valley has officially surpassed 10 million copies sold across all platforms. ...

Don't Miss: A deep dive into how Nex Machina creates and maintains tension

about X hours ago from Gamasutra Indie News

"We needed to cut as much of excess fat as possible and figure out what was really necessary to get the feeling you are on the 'knife's edge'." ...

GDC Speaker Q& A: Gabby DaRienzo wants to talk about burnout

about X hours ago from Gamasutra Indie News

Game dev and artist Gabby DaRienzo opens up a bit about what you can expect to get from her GDC 2020 talk on overcoming creative block, and why it's so important for game devs to talk about burnout. ...

Gabby DaRienzo wants to talk about burnout

about X hours ago from Gamasutra Indie News

Game dev and artist Gabby DaRienzo opens up a bit about what you can expect to get from her GDC 2020 talk on overcoming creative block, and why it's so important for game devs to talk about burnout. ...

Road to the IGF: kaleidoscube's A Juggler's Tale

about X hours ago from Gamasutra Indie News

A Juggler's Tale has players acting out puppet theater, guiding Abby the puppet on a journey to freedom through a grim fairy tale world. ...

Koji Igarashi will share Bloodstained lessons learned at GDC 2020!

about X hours ago from Gamasutra Indie News

At GDC 2020 in March veteran game developer Koji "IGA" Igarashi will present an in-depth look at what he learned while shepherding his first crowdfunded game project from Kickstarter to completion! ...

Video: Showcasing your indie game with the right messaging and video

about X hours ago from Gamasutra Indie News

In this 2019 GDC talk editor Derek Lieu and marketer Dana Trebella teach a practical process to find your indie game's unique message, and how to explain the hook via strong visuals and trailers. ...

Get practical advice on overcoming game dev creative block at GDC 2020

about X hours ago from Gamasutra Indie News

Burnout and creative blocks are common game dev concerns, which is why GDC 2020 will feature a practical talk from Gabby DaRienzo on how to reinvigorate yourself and overcome creative low points! ...

GDC Main Stage returns for 2020 with marquee talks on game dev's social impact!

about X hours ago from Gamasutra Indie News

This multi-part presentation about the impact of games and game dev will be delivered at GDC 2020 in March by three esteemed game creators: Osama Dorias, Ziba Scott, and Lyndsay Pearson! ...

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Apr 4, 2019Domain autorenew failed. Sorry about the downtime :(

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