The Gamer's Post

Good communication: An absolute must in a healthy work environment

about X hours ago from Gamasutra Indie News

But how do you achieve it? Tips from former Undead Labs and ArenaNet lead Shaun Leach: "Make sure you're listening as well as talking. Work on your communication skills regardless of if you're a manager or not." ...

5 essential tips for your product's survival

about X hours ago from Gamasutra Indie News

"No matter how prepared and how skilled your team may be, stumbling at the final hurdle after the product has shipped can have a devastating effect on your projected forecast for reviews and more importantly sales." ...

Placebo effect present in video games, say UK researchers

about X hours ago from Gamasutra Indie News

Professor Paul Cairns, who teaches human-computer interaction at the UK's University of York, has tested whether the placebo effect can alter the way players perceive video games. ...

Creativity as an open question: Random thoughts on The Beginner's Guide

about X hours ago from Gamasutra Indie News

"This game feels like a game meant to either a.) discuss with another person, or b.) for one to sit and meditate on it by oneself. So I wanted to discuss the game with someone." ...

Design 101: Balancing games

about X hours ago from Gamasutra Indie News

"While the whole industry talks about 'balancing games' there is surprisingly little consensus on what that actually means. Debates run wild." ...

Humble Bundle sheds staff at San Francisco HQ

about X hours ago from Gamasutra Indie News

"Despite strong revenue... our past hiring was too ambitious and we had to make a hard call last week," says COO. ...

MaxPlay's new game engine aims to be 'Google Docs for game devs'

about X hours ago from Gamasutra Indie News

A new challenger stepped into the game engine arena today: MaxPlay, a game technology company that aims to entice developers into using its "cloud-based" collaborative game development platform. ...

Game devs in Northern Ireland can now get Greenshoots funding

about X hours ago from Gamasutra Indie News

Microsoft's Greenshoots game development funding & guidance program is expanding this year and starting to offer £100,000 in grants to developers in Northern Ireland. ...

Handling the buggy release Zombie Vikings: Damage control is just the beginning

about X hours ago from Gamasutra Indie News

"Both the community and press have responded well to our transparency. Direct communication with the fans has lead to huge support, which helped us fix the game and make it even better." ...

Don't Miss: Alien: Isolation and the evolution of horror sim design

about X hours ago from Gamasutra Indie News

SOMA's Thomas Grip tackles the latest Alien game in this classic 2014 post: "I think that horror simulation is the sort of design we want to strive for when making horror games." ...

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