The Gamer's Post

Blog: You're afraid of success

about X hours ago from Gamasutra Indie News

"There's a word I want to talk about. It's vague, it's nasty, and it's the reason why we have so many failed indie studios: Success." ...

Elegance, not simplicity: Devs weigh in on Downwell's irresistible charm

about X hours ago from Gamasutra Indie News

'For me, it's the thoughtful design that makes Downwell stand out,' says Santana Mishra. 'On the surface it might appear quite simple, but you quickly realize it's a case of elegance rather than simplicity.' ...

RedLynx co-founder to make new physics-based games at MotionVolt

about X hours ago from Gamasutra Indie News

RedLynx co-founder and Trials developer Atte Ilvessuo has has launched MotionVolt, a new self-financed game studio based in Finland. ...

Video: Watch Sony's Paris Games Week presentation right here

about X hours ago from Gamasutra Indie News

Sony skimped on Gamescom this year in favor of making a strong consumer showing at Paris Games Week, and you can tune in to watch the livestream right here -- for a limited time. ...

How we stream our Gear VR game without impacting performance

about X hours ago from Gamasutra Indie News

"We have developed a method leveraging our multiplayer tech to render what the player is seeing in the Gear VR on additional monitors and screens." ...

This Week in Video Game Blogging: Nostalgic narratives

about X hours ago from Gamasutra Indie News

"This week, our partnership with game criticism site Critical Distance brings us picks from Mark Filipowich on topics ranging from rousing defenses of nostalgia to different forms of game narratives." ...

The tricky design problem of Soma's memorable monsters

about X hours ago from Gamasutra Indie News

Mechanical and strict, or random and fuzzy? Frictional Games creative director Thomas Grip shares his approach to creating the unique monsters of recent existential nightmare, Soma. ...

Wardrobe theory: Designers & writers deconstruct fashion in games

about X hours ago from Gamasutra Indie News

A panel at IndieCade explores how fashion in games can be a meaningful expression of a character's personality, how it can help create a unique aesthetic, and engage with broader cultural trends. ...

Tracking the seeming decline of Steam Greenlight

about X hours ago from Gamasutra Indie News

"Granted it is just 3 data points so any conclusions must be taken with a grain of salt, but at this rate we are looking at only 1000 Greenlight visitors per month this coming Feb/March next year. Whoa!" ...

Her Story takes home the top honor at IndieCade 2015 awards show

about X hours ago from Gamasutra Indie News

Last night indie dev Sam Barlow's Her Story earned the Grand Jury Award at the annual IndieCade 2015 award show, which also recognized game makers like Brenda Laurel, Ben Esposito and Naomi Clark. ...

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