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Gamasutra Indie News "I was going to write a blog about my experience exhibiting at Paris Games Week and compare it to GamesCom, but rather quickly it turned into a list of what to take when going to a conference." ...
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Gamasutra Indie News "Now we are in the middle of the Greenlight campaign these days with Trespassers, and have some insights about the process. We believe it may be really helpful for people facing their first Greenlight campaign." ...
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Gamasutra Indie News At GDC 2015 experts gather to cheerfully debunk the specific misconception that women characters are "too hard to animate" or too expensive to include in games alongside male counterparts. ...
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Gamasutra Indie News More than a year after Green Man Gaming launched its Green Man Loaded game publishing program, the firm is expanding again to offer funding deals to devs who are close to completing their games. ...
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Gamasutra Indie News Developers who want to ride the rails from Chicago to California in time to attend GDC 2016 in San Francisco and make a game along the way can sign up today to do so in the 3rd annual Train Jam game jam. ...
about X hours ago from
Gamasutra Indie News Developers who want to ride the rails from Chicago to California in time to attend GDC 2016 in San Francisco and make a game along the way can sign up today to do so in the 3rd annual Train Jam game jam. ...
about X hours ago from
Gamasutra Indie News "During the implementation of gamepad-support, we also tweaked the mouse and keyboard controls to make those better. The implementations of these three input devices are fundamentally different." ...
about X hours ago from
Gamasutra Indie News "One of the (many) strengths of Unity is its Asset Store, offering thousands free and paid-for plugins and assets. Here are 3 of my favorite plugins I use in most of my game projects." ...
about X hours ago from
Gamasutra Indie News "The traditional model exists because it works. And it works because it plays by the rules of business. Most independent game developers don't do that." ...
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Gamasutra Indie News Ubisoft Montreal has unveiled the CODEX program, a new funding initiative that will see the studio invest more than $8 million to help teach the next generation about video game development. ...