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Gamasutra Indie News Game dev Eric Tereshinski claims to be ceasing work on Kickstarted game Ant Simulator because his (former) business partners allegedly blew the company's money on food, liquor and entertainment. ...
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Gamasutra Indie News This week, our partnership with game criticism site Critical Distance brings us picks from their new Senior Curator Zoya Street, on level design, NDAs and The Witness. ...
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Gamasutra Indie News Our annual series of Road to the IGF Q& As is back to introduce you to the finalists of the Independent Games Festival and their games, from Star Maid's Cibele to Question's The Magic Circle. ...
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Gamasutra Indie News "Often criticized as being crude, threatening, and lacking decoration or flair, it fits within both the aesthetics of video game art, and within the context of level design and play." ...
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Gamasutra Indie News "In VR, people are more attuned to what sounds feels inside the environment. We cared about creating immersion with a sense of placement in the world." ...
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Gamasutra Indie News 'The concept evolved from experiments with a top down stealth game. The way that enemies can become shields and weapons kind of just fell out of the verbs--grabbing and pushing.' ...
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Gamasutra Indie News Jonathan Blow's critically acclaimed puzzler, The Witness is on track to sell more in a week than his previous title, Braid, sold in its first year. ...
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Gamasutra Indie News Jonathan Blow's critically acclaimed puzzler, The Witness is on track to sell more in a week than his previous title, Braid, sold in its first year. ...
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Gamasutra Indie News The UK Government has named the first 24 recipients of the new UK Games Fund, which offers grants worth up to £50,000 to support video game projects, create jobs, and develop new talent. ...
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Gamasutra Indie News What went right and wrong during development of the endless runner Race the Sun, from Kickstarter to multi-platform release. ...