The Gamer's Post

Video: Stanford seminars examine the societal impact of games

about X hours ago from Gamasutra Indie News

Stanford is publicly sharing videos from its Interactive Media & Games Summit, an ongoing series of open lectures on how games intersect with art, healthcare, education and other aspects of society. ...

Don't Miss: Axiom Verge creator discusses Metroidvania design

about X hours ago from Gamasutra Indie News

Axiom Verge developer Tom Happ digs into how and why he went about designing his game as a love letter to the genre pioneered by Super Metroid, and what room remains for other designers to explore. ...

Developing for Pebble: Squeezing an RPG into 25kB

about X hours ago from Gamasutra Indie News

Facts and figures about developing for the popular smartwatch and the state of its games ecosystem, and a look at the creation of RPG PebbleQuest, a "labor of love." ...

Bitsummit returns to Kyoto in July

about X hours ago from Gamasutra Indie News

Bitsummit, the leading independent game development festival in Japan, returns this year in Kyoto on July 11th and 12th. ...

Quick tips from a game dev attorney

about X hours ago from Gamasutra Indie News

In the guise of "legal spring cleaning," attorney Zachary Strebeck offers a list of suggestions of things you ought to be sure to take care of, as an independent developer. ...

Game jamming during a game convention

about X hours ago from Gamasutra Indie News

"Overall, it was a great experience for us. It was a great team building exercise for us. It helped us get a better feel for working together more closely and during a deadline." ...

Remaking Gabriel Knight: A 20th-anniversary postmortem

about X hours ago from Gamasutra Indie News

This in-depth postmortem tackles the new remake of Gabriel Knight: "we wanted to make sure we did it right -- that this game got the love, attention and hard work it richly deserved." ...

Get a job: Be a Software Engineer for Shield Break Studios

about X hours ago from Gamasutra Indie News

California's Costa Mesa-based indie outfit Shield Break Studios is looking for an engineer skilled in C++ to help with server development of their inaugural game Bierzerkers. ...

New Twine game simulates life as a AAA game writer

about X hours ago from Gamasutra Indie News

Developer Matthew S. Burns has written a Twine game about writing for big-budget games that sheds light on what it might feel like to be in the narrative hotseat during a AAA game design meeting. ...

Call for Blogs: MOBAs, from design to business, and onward

about X hours ago from Gamasutra Indie News

The MOBA genre has blossomed into forms both PC and mobile, and influenced the design of other genres -- and their business models. We want to know how and why. ...

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