The Gamer's Post

The state of Steam discoverability: February 2020

about X hours ago from Gamasutra Indie News

Here's a new monthly rundown of digestible takeaways regarding the state of game discoverability on Steam's crowded marketplace. ...

Video Game Deep Cuts: You Got Politics In My Dreams

about X hours ago from Gamasutra Indie News

The latest highlights include the politics in games discussion re-ignited by Tim Sweeney's DICE comments, the full launch of Media Molecule's Dreams, a look at new games like Wide Ocean Big Jacket, & more besides. ...

Don't Miss: Turning love into a cooperative game mechanic in Haven

about X hours ago from Gamasutra Indie News

The team at Haven dev The Game Bakers set out to make a different sort of game about romance and use love, not as a goal or reward, but as a mechanic and system felt throughout every aspect of the game. ...

Video: Designing custom hardware games Line Wobbler & Beasts of Balance

about X hours ago from Gamasutra Indie News

In this 2017 GDC session, Alex Fleetwood and Robin Baumgarten discuss the development of two custom hardware games: Baumgarten's Line Wobbler, and Sensible Object's Beasts of Balance. ...

Untitled Goose Game comes out on top at DICE Awards

about X hours ago from Gamasutra Indie News

House House's game with the horrible goose won top honors at the DICE Summit in Las Vegas Thursday night, with Control and Death Stranding also winning in multiple categories. ...

Video: The raw numbers behind indie game success, from $0 to $1 million

about X hours ago from Gamasutra Indie News

In this 2018 GDC session indies Richard Atlas and Tanya X. Short compare and contrast the financial strategies of their two companies, revealing differences in pay rates, burn rates, and much more! ...

Kine dev Gwen Frey hopes flexible scopes help devs avoid bad funding deals

about X hours ago from Gamasutra Indie News

'Being able to walk away from any funding deal and still make a game you are proud of is important,' Frey says. 'I honestly think that is the key to crafting a game with a unique and personal vision.' ...

Catch these insightful video game films at the 2020 GDC Film Festival!

about X hours ago from Gamasutra Indie News

Across 3 days at GDC 2020 a wide range of documentaries and other filmed material based around the video game medium will be screened, and the Festival will include onstage Q& As with film-makers! ...

GDC 2020 is proud to again donate passes to the Indie Giving charity!

about X hours ago from Gamasutra Indie News

Every year GDC teams up with Indie Giving to help give back to people in need, and afford charitable indie devs who are willing to give their time and service an opportunity to attend GDC! ...

GDC 101 is the place to be if you want to learn to make the most of GDC

about X hours ago from Gamasutra Indie News

Whether you're a first-time attendee or you've been coming for years, GDC is a big event, and sometimes it's nice to get a crash course in what to see and do while you're at the show!  ...

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