How to manage a 2D art team

about X hours ago from

"Here I have some tips to share of how to manage an art team. We do outsourcing work, and I think if your art team is a developer's internal team, it doesn't make much difference." ...

Other people's money

about X hours ago from

"Creative arrogance -- it has to be just like I dream it! -- is fair until you ask someone else for their help. Any multi-person project necessarily involves a shared vision and shared constraints." ...