5 ways to be a terrible game designer

about X hours ago from

"In the past 9 years or so of practicing design, I've messed it up in all of the following ways at some point or another. Here are 5 of the most troublesome yet common ways that we designers screw things up." ...

A defense and condemnation of Flash

about X hours ago from

"Flash's tenure on the web is drawing to a close. And while few will mourn its passing, I'm worried that it will also mean the loss of one of the best tools for cross-platform game development for indies." ...