How to pitch your game

about X hours ago from

"You're in an elevator. I'm standing there in a stupid orange hat. We have 6 seconds before the floor is hit. I ask you about what game you're working on. Practice that reply." ...

3 steps to improve your game's graphics

about X hours ago from

"Resonant visuals are more than just detailed graphics. They have to be both beautiful and meaningful. In practice, your game's aesthetics encompass both the principles of design and your overall art style." ...