#SelfieTennis Q& A: Mixing goofiness, bloodlust, sports, and unicorns
#SelfieTennis is a VR room-scale game for the HTC Vive. Also, it's completely insane. We spoke to Julie Heyde of the studio VRUnicorns about the making of the game. ...
#SelfieTennis is a VR room-scale game for the HTC Vive. Also, it's completely insane. We spoke to Julie Heyde of the studio VRUnicorns about the making of the game. ...
"I wanted to make games with the future in mind," writes Tetsuya Mizuguchi in a new Edge feature. "The interviewer said to me: 'You are kind of out there, but we could probably use someone like you.'" ...
Heads up, European devs: GDC Europe is just months away, and today conference organizers are pleased to debut an intriguing session on the growing popularity (and power!) of game hubs across Europe. ...
Which games offer a masterclass in how to design a well-shaped learning curve?Corey Davis of Psyonix, Chris Bourassa of Red Hook, and Global Game Jame co-founder Ian Schreiber weigh in. ...
Which games offer a masterclass in how to design a well-shaped learning curve?Corey Davis of Psyonix, Chris Bourassa of Red Hook, and Global Game Jame co-founder Ian Schreiber weigh in. ...
At GDC 2016, Campo Santo lead artist Jane Ng breaks down the art production challenges encountered in making the world of Firewatch, which is set in the late-'80s Wyoming wilderness. ...
In this timeless blog, veteran dev David Mullich write how, after a long career encompassing many highly-regarded games, "no game studio or publisher seemed willing even to give me a phone interview." ...
As indie devs, it's not a lack of creativity that prevents us from realizing our dreams: it's a lack of time. ...
Developers from studios like Iron Galaxy, Bungie, and Naughty Dog are among the twelve slated to appear in this year's crowfunded calendar, a tongue-in-cheek send-up of stereotypical pinup calendars. ...
Think music-based design just has to be about guitar heroes and dancing revolutions? Indie platformer Klang has a few tricks to show how music can influence your game. ...