The Gamer's Post

Learn why 'idle games' click with players at GDC Europe 2016

about X hours ago from Gamasutra Indie News

At GDC Europe 2016 Kongregate's Anthony Pecorella will study how "idle games" have evolved -- and what lessons game devs can learn. Prepare to get inexplicably excited about seeing numbers go up! ...

Report: China is now the global leader in video game revenues

about X hours ago from Gamasutra Indie News

Heads up, game devs: China's booming games market has now overtaken the U.S. (at least, in market research firm Newzoo's estimation) to become the world's biggest source of video game revenue. ...

Don't Miss: Why I trust Valve's judgment on seasonal sales

about X hours ago from Gamasutra Indie News

In this timeless blog, Defender's Quest dev Lars Doucet analyzes what Valve's Steam Sales get right: "The games you see on your front page now depend mostly on you. And that's as it should be." ...

Reminder: Join Gamasutra at the InnoGames Jam at Gamescom!

about X hours ago from Gamasutra Indie News

Gamasutra is joining the inaugural InnoGames Jam at Gamescom in Cologne, Germany this August as a media partner, and you should come too! Signups close in a week! ...

How Jonathan Blow found the roots of The Witness inside Braid

about X hours ago from Gamasutra Indie News

Speaking with Time Magazine, Jonathan Blow offers some insights on how he arrived at the central puzzles of The Witness, and how the game connects back to his earlier title Braid. ...

Video: How to get the funding your game needs

about X hours ago from Gamasutra Indie News

Game industry veteran and Execution Labs cofounder Jason Della Rocca gives an indie financing reality check and shares advice on getting the funding your game needs in this GDC Europe 2015 talk. ...

Check out the results of GameCareerGuide's latest Game Design Challenge!

about X hours ago from Gamasutra Indie News

Gamasutra's education-focused sister site GameCareerGuide offers info for game industry students and beginners -- and every 3 weeks, it also hosts a Game Design Challenge that anyone can take part in. ...

Hotline Miami 2 gains a full-fledged level editor

about X hours ago from Gamasutra Indie News

After roughly seven months of beta testing, indie developer Dennaton Games today released the full-fledged level editor for its 2015 top-down shooter Hotline Miami 2. ...

Sukeban Games' beguiling VA-11 Hall-A makes cyberpunk sexy

about X hours ago from Gamasutra Indie News

Who knew that tending bar in 2070 could be so engaging? This indie title from Sukeban Games tasks you with mixing drinks, and listen to fascinating futuristic pub banter. ...

Sukeban Games' beguiling VA-11 Hall-A is a cyberpunk bartending sim

about X hours ago from Gamasutra Indie News

Who knew that tending bar in 2070 could be so engaging? This indie title from Sukeban Games tasks you with mixing drinks, and listen to fascinating futuristic pub banter. ...

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