The Gamer's Post

When you know your game isn't done -- and you ship it anyway

about X hours ago from Gamasutra Indie News

In a new interview War for the Overworld lead Josh Bishop tells Eurogamer why the game was shipped in an unfinished state, even though the devs knew it wasn't ready and would have liked to delay it. ...

Survey: The UK and Sweden remain Europe's top game dev hot spots

about X hours ago from Gamasutra Indie News

Today GDC Europe officials dive deeper into the results of the 4th annual European State of the Industry Survey to suss out who, exactly, Europe makes games for -- and where European devs believe the best games are being made. ...

Blog: Breaking down Machinarium's 4 million sales

about X hours ago from Gamasutra Indie News

One of the developers behind Amanita Design's standout adventure game Machinarium breaks down sales of the title. ...

PSA: Wednesday is your last day to save by registering early for GDC Europe!

about X hours ago from Gamasutra Indie News

Heads up, game devs: GDC officials would like to remind you that Wednesday is the last day you can register early for GDC Europe at a discounted rate, potentially saving yourself up to 200 euros. ...

Survey: Devs are growing happier with the state of video game tax breaks in Europe

about X hours ago from Gamasutra Indie News

Today GDC Europe officials dig deeper into the results of the 4th annual European State of the Industry Survey, which offers insight into how European devs feel about the state of tax incentives for game development in Europe. ...

Blog: I hate my game, but I still finished it (after four years)

about X hours ago from Gamasutra Indie News

Indie game developer Andrzej Mazur talks about his game Wizard Quest, how he hated it, and how he managed to push it to completion four years later. (And he still hates it.) ...

Google's first Indie Games Festival will debut in San Francisco

about X hours ago from Gamasutra Indie News

Submissions are now open for Google's inaugural Indie Games Festival, taking place at San Francisco's Terra Gallery on September 24. ...

Google adds Android-specific indie game showcase

about X hours ago from Gamasutra Indie News

Google has announced a new physical independent games showcase in San Francisco this September, as it tries to interest indies in its Android and other platforms. ...

Surviving and thriving as a game developer with chronic illness

about X hours ago from Gamasutra Indie News

Gamasutra chats with a few developers from different backgrounds who live with different chronic health conditions to talk about how it shapes their lives and life's work in the game industry. ...

Drugs, masks, and randomness: The moral gray areas of We Happy Few

about X hours ago from Gamasutra Indie News

"We've had whole generations of games imposing 'good vs evil' moral ethics to players, but I dislike that kind of simplification," says Compulsion Games' creative director Guillaume Provost. ...

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