The Gamer's Post

Q& A: Why Arcen Games needed to sacrifice Release Raptor to stay afloat

about X hours ago from Gamasutra Indie News

"What the key realization was, though, was that this game had sold so poorly that I could actually withdraw it from the market with minimal financial loss compared to what I'd otherwise lose." ...

Obituary: Mayfair Games co-founder Peter Bromley

about X hours ago from Gamasutra Indie News

Peter Bromley, co-founder of tabletop games publisher Mayfair Games, has passed away. ...

Got a great idea for a GDC Narrative Summit talk? Submit it now!

about X hours ago from Gamasutra Indie News

Today, GDC organizers want to remind you that they're currently accepting Narrative Summit talk submissions through Friday, September 23rd. Submit yours now! ...

IGF 2017 opens call for judges

about X hours ago from Gamasutra Indie News

Interested in potentially serving as a judge for the 2017 Independent Games Festival Awards? Now's your chance! ...

Opinion: Publishers for indies -- are they useful anymore?

about X hours ago from Gamasutra Indie News

As the role of publishers changes, how useful are they really, for indies? And which publishers can actually do effective marketing these days? ...

The death and rebirth of Harebrained Schemes' Necropolis

about X hours ago from Gamasutra Indie News

"Nobody cares how hard you worked or how much passion you put into your game," says Mitch Gitelman of Harebrained Schemes. "All they see is the delta between what they expected and what you delivered." ...

The Final Station is half zombie shooter, half train sim

about X hours ago from Gamasutra Indie News

"In the narrative, I always look up to Edgar Wright's movies, like Hot Fuzz, [in which] you can see all these mini-stories happening in the background if you look really close," says dev Oleg Sergeev. ...

Game Design Deep Dive: Relaying asymmetric info in Eon Altar

about X hours ago from Gamasutra Indie News

Designing a game around a single screen can be hard enough--what about multiple screens in local space? This mobile/PC hybrid tries to do just that, using players' phones or tablets as controllers. ...

Video: Practicing the healthy habits of a successful game maker

about X hours ago from Gamasutra Indie News

As part of the GDC 2016 Game Career Seminar, game designer Lauren Scott took the stage to talk about some healthy habits she's honed to become a successful game maker. ...

Heads up, devs: Yoyo Games is doing another GameMaker Humble Bundle

about X hours ago from Gamasutra Indie News

If you've been thinking of trying your hand at GameMaker, now's a good time: The folks at Humble Bundle and Yoyo Games have teamed up once again to offer it (and some extras) in a PWYW bundle. ...

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