Positional dungeon crawling

about X hours ago from

"I don't think that positioning-based mechanics are easier to develop. They have more complex interactions. But they are easier to understand for the player." ...

A tale of two PAXes

about X hours ago from

"This post is about the delta between two PAXes, several months apart: what I observed, the mistakes I made on the first go-round, and the ways I tried to improve for the second." ...