Design analysis: Downwell

about X hours ago from

"At a first glance, Downwell is too simplistic in its appearance and mechanics: you just jump, shoot while in the air and can glide/walk left or right. But the game is not as simple as it seems." ...

Unity tricks: Building delegates using reflection

about X hours ago from

"This week's tip is pretty simple, and fairly esoteric. It's not something you'll need to use every day, but it is pretty cool, and who knows, maybe one day you'll suddenly find you need it. Today we're going to make a C# delegate out of thin air." ...