Developing your game's community for maximum pre-release fans
It seems important to me that devs spend a lot of time on nurturing their game community before launch. But many can't or don't. Here's advice on how you can do a better job! ...
It seems important to me that devs spend a lot of time on nurturing their game community before launch. But many can't or don't. Here's advice on how you can do a better job! ...
Humble's latest charitable bundle has ended its run, and raised over $6.5 million for COVID-19 relief efforts in the process. ...
The latest piece rounding up the week's notable writing and videos in games includes pieces on new games from Cloudpunk to Industries Of Titan, plus a bunch of neat historical writing & research. ...
There are just a few games have managed to accurately convey how people use texting and the internet in their everyday lives. They're intriguing examples for how we might tell stories for a digital age. ...
Trinket Studios' Tom Eastman talks to Gamasutra about the ins and outs of game design and making a Match-3 cooking game work (wok?) well as the heart of Battle Chef Brigade. ...
Creator Allan Cudicio opens up about his personal journey making The Wagadu Chronicles, an upcoming online and tabletop RPG that aims to foster community while exploring new realms of Afrofantasy. ...
For Celia Hodent, a psychology PhD, author, and freelance user experience consultant whose credits include Fortnite, Assassin's Creed games, and more, UX is everywhere. ...
In this GDC 2020 virtual talk Gwen Frey discusses her journey taking her recently-released game Kine from an after-work passion project to a fully realized multi-platform puzzler. ...
We speak with Andrea Roberts, co-founder and designer at Wonderbelly to talk about the design of Roundguard, a "roguelite" dungeon crawler inspired by the classic PopCap game, Peggle. ...
In this GDC 2020 virtual talk AccelByte's Raymond Arifianto explains why making a cross-platform game is not for the faint of heart and shares 9 things you need to know before making the big jump. ...