Gamasutra's Best of 2016: Kris Graft's top 10 games
Wow, I liked video games a lot in 2016. ...
Wow, I liked video games a lot in 2016. ...
This is a story of our new trailer which started with pencil sketches and ended with having Doug Cockle, the voice of Geralt of Rivia from The Witcher series, in it one day before our deadline. ...
When were you first bitten by the game design bug? Was it a mod level? A playground game? A cool Mario level scribbled in crayon? We asked 19 developers to share their origin stories with us. ...
At the 2016 Game Developers Conference earlier this year, Minor Key Games' Kyle Pittman shared a programmer-friendly, mathematical approach to making better jump systems in platformer games. ...
Gamasutra contributor Katherine Cross names her 10 favorite games of the previous year. ...
Electronic Arts' Paul Rybicki is a veteran game maker, and at GDC next year he'll be sharing some critical design wisdom in his UX Summit talk on "UX Methodologies for Holistic Product Design." ...
As a small team making our first console title and with no budget, we had to get creative and realistic with our goals. Here's how we did it. ...
Last Wednesday the White House hosted ~20 girls in a special Girls Make Games workshop in an effort to support women in game development and inspire girls to consider careers as game makers. ...
GDC 2017 is once again proud to host a playable showcase of the games created during the fourth annual Train Jam, a game jam that takes place on a 52-hour train ride from Chicago to San Francisco! ...
From Vivendi's hostile takeover efforts to Tencent's $8.6 billion Supercell buy, Gamasutra considers how some of the most significant events of 2016 will impact our industry for years to come. ...