The Gamer's Post

Gamasutra's Best of 2016: Phill Cameron's top 10 games

about X hours ago from Gamasutra Indie News

So a lot of games came out this year. Quite a few of them were pretty great. UK Editor Phill Cameron runs through the ten that stood out to him, and why they were worth noticing. ...

Come to GDC 2017 and learn to boost game AI via asynchronous processing

about X hours ago from Gamasutra Indie News

Havok's Ben Sunshine-Hill shows you how to set up an asynchronous task processing system so you can still use complex and long-running AI computation in real time -- without sacrificing game quality. ...

Gamasutra's Best of 2016: Alex Wawro's top 10 games

about X hours ago from Gamasutra Indie News

Friends, we made it through another year. What times we had! What interesting twists and turns our lives took! Amid it all we played some video games, didn't we? Here are a few of my favorites. ...

The game industry has a problem with employment misclassification

about X hours ago from Gamasutra Indie News

A recent Polygon feature collected stories from several game development veterans to highlight the inconsistent and unfair way many companies treat their contracted workforce. ...

Gamasutra's Best of 2016: Alissa McAloon's top 10 games

about X hours ago from Gamasutra Indie News

I fell a bit behind with new games this year, and because of this ended up not buying a lot of the big 2016 releases. While that was great for my backlog, it's not so great for making top ten lists. ...

Gamasutra's Best of 2016: Brandon Sheffield's top 5 indie games from not-America

about X hours ago from Gamasutra Indie News

Through my travels this year, I've been privy to a bunch of interesting independent games that were not at all on my radar previously. ...

At GDC 2017 you'll see how Inside's final surprise was made

about X hours ago from Gamasutra Indie News

There's something surprising waiting at the end of Inside, and in a talk titled "Huddle up!: Making the [SPOILER] of 'Inside'" a team of Playdead devs will explain how (and why) they built it. ...

Gamasutra's Best of 2016: Bryant Francis' top 10 games

about X hours ago from Gamasutra Indie News

2016 was a rough year for our emotions, but a great year for making video games. Contributing editor and Twitch producer Bryant Francis runs down his top 10 games for the year, and why you should play them. ...

Gamasutra's Best of 2016: Kris Graft's top 10 games

about X hours ago from Gamasutra Indie News

Wow, I liked video games a lot in 2016. ...

Blog: How we got the voice of the Witcher in our indie game trailer

about X hours ago from Gamasutra Indie News

This is a story of our new trailer which started with pencil sketches and ended with having Doug Cockle, the voice of Geralt of Rivia from The Witcher series, in it one day before our deadline. ...

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