The making of an adaptive RPG soundtrack

about X hours ago from

"The original music design we came up with on Eon Altar was an adaptive music layer system. The music system would add or subtract the different layers of the music track depending on what state the party was in." ...

Blog: Game reviews are a mess

about X hours ago from

"The problem is that the majority of game reviews today are purely opinion pieces based on how it affected a single individual, and not critical studies, digging deeper and going beyond emotions and personal bias." ...

Best of 2015: We're not pegs

about X hours ago from

Laralyn McWilliams on allowing diversity to flourish at game studios, through the lens of personal experience: "It seems weak, this carving away at ourselves to fit in someone else's definitions." ...