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Gamasutra Indie News At GDC 2017 Hyper Light Drifter devs Alex Preston and Teddy Diefenbach will take you deep behind the journey of creating their indie success, from the design to the nitty-gritty business end. ...
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Gamasutra Indie News GoNNER is a challenging sidescrolling roguelike shooter that emits whistles, pops, clicks, and other silly noises as the player moves along. It's been nominated for IGF Excellence in Audio award. ...
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Gamasutra Indie News Epic Games founder Tim Sweeney will be honored with a Lifetime Achievement Award during the Game Developers Choice Awards at GDC 2017! ...
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Gamasutra Indie News Gamasutra catches up with indie game developer Michael Brough to chew the game design fat and chat about his IGF-nominated roguelike, Imbroglio. ...
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Gamasutra Indie News "We are focusing on creating local games," South Sudanese game dev Lual Michael Mayen tells The Next Web, with the goal of developing "more games exposing the dangers of war." ...
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Gamasutra Indie News Microsoft has launched a new blog dedicated to its Pix game graphics debugging/optimization tool alongside the public release of a free beta version of the tool for Windows 10 and DirectX 12. ...
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Gamasutra Indie News At GDC 2015 game developer Forrest Downing delivers an intriguing, succinct talk on how level design tools can be used to both express ideas or moods and afford players spaces to express themselves. ...
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Gamasutra Indie News Organizers of GDC and the Game Narrative Summit are happy to announce the 2017 Student Narrative Analysis Competition winners, who all receive passes to this year's conference! ...
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Gamasutra Indie News Gamasutra catches up with Heart Machine's Alex Preston to chat about the state of indie games and the design of Hyper Light Drifter, Heart Machine's debut game that's up for 3 IGF awards this year. ...
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Gamasutra Indie News With GDC 2017 drawing nigh, organizers highlight some great Game Narrative Summit talks on everything from writing Final Fantasy XV to crafting great, memorable characters. ...