Road to the IGF: Tobias Zarges' Close
IGF finalist Tobias Zarges talks about opportunities for introspection in his game Close, as well as what draws the player into open places filled with moments of quiet thought. ...
IGF finalist Tobias Zarges talks about opportunities for introspection in his game Close, as well as what draws the player into open places filled with moments of quiet thought. ...
"Imagine if you took a monitor, curved it into a cylinder, and lowered the resolution by a lot. Now add wireless Wii nunchuk controllers, and move your glowy avatar around with friends!" ...
How long before devs will be able to create VR games using robust VR authoring tools? Gamasutra spoke to people working on the Unreal Engine VR Editor and Unity EditorVR to learn the answer. ...
If you're a game developer looking to spend a summer abroad, the mentorship experience offered by the Stugan game accelerator might be exactly what you're looking for. ...
If you're a game developer looking to spend a summer abroad, the mentorship experience offered by the Stugan game accelerator might be exactly what you're looking for. ...
Cryptogram puts players in a scary situation, making them solve puzzles using a journal, on-screen information, and an entire bookshelf crammed with tomes in order to escape a dangerous presence. ...
One industry analyst believes that smaller and independent games showing up next to triple-A shooters on store shelves could help turn around a five year slump in physical game releases. ...
The Indie MEGABOOTH Showcase is back for GDC 2017 with a lineup of 12 interesting indie games that all conference attendees can play, from Monster Prom to Rogue Process. ...
Old Man's Journeyfollows a senior citizen on his travels across green hills, seaside towns, and sun-drenched shores, with the player guiding him through puzzling environments as he seeks a long lost home. ...
Five case studies of how to use an expo pass to make connections, meet new friends, and find employment. ...