How to fail in the game business

about X hours ago from

"What follows is a set of behaviors which, based on my experience, have been major drivers for businesses to go bankrupt and fail. I hope that this list will help fellow developers." ...

Beyond the state machine

about X hours ago from

"In this article, I'll talk about the specifics of my implementation of coroutines and its advantages and uses beyond state machines themselves. Specifically, I'll talk about concurrency and synchronization." ...