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Gamasutra Indie News Valiant Hearts directo-turned-Digixart cofounder Yoan Fanise shares lessons learned in the wake of launching his first indie game, and how developers can design games to inspire empathy in players. ...
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Gamasutra Indie News From the remarkable wilderness of Firewatch to how level designers are adapting their skills to the world of VR game development,Here's a preview of the Level Design In A Day tutorial which will help kick off GDC 2016 in San Francisco next month. ...
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Gamasutra Indie News "Everything had shaders and lighting but it didn't quite look like what I wanted. So I tried to make it look as close as possible to my 2D art. That's where we decided to remove lighting." ...
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Gamasutra Indie News "Once the game went live on the App Store I noticed that I had about 100 downloads a day. This seemed very strange to me. A few days later I noticed that in between 15 minutes I had about 1000 new users." ...
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Gamasutra Indie News Psychonauts 2 has been successfully crowdfunded, to the tune of nearly four million dollars. 49 percent of that came from investment. Here, Double Fine's Tim Schafer talks about the future of crowdfunded games. ...
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Gamasutra Indie News "Pony Island appeared to reach outside of those confines, out into the real world, into the world of my friends. The game scared me in ways that no game has ever scared me before." ...
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Gamasutra Indie News Kristian Segerstrale, COO and executive director of Super Evil Megacorp, will share some lessons learned from the development and promotion of the studio's standout mobile MOBA Vainglory at GDC 2016. ...
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Gamasutra Indie News "We're going to run down a list of some of the techniques existing games have used to promote a sense of player-involvement in story. We'll start by looking at a few variants on the Path Structure." ...
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Gamasutra Indie News Want to include encrypted text in your game? This highly technical how-to spells out everything you need, complete with programming code and font examples. ...
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Gamasutra Indie News The Indie MEGABOOTH Showcase is coming back to GDC 2016 with a lineup of 15 interesting indie games that all conference attendees can play, including We Are Chicago and Elsinore. ...