The quest for creativity in sound design

about X hours ago from

"In creating a library of fire spell sounds, I had to consider where our ideas of 'fireball sounds' come from. Films, other games, and our own fire-related experiences -- from the lighting of a match to the whooshing of a gas furnace coming on." ...

Game jams: Getting past the fear

about X hours ago from

"Game Jams are not a competition. They're about getting together, making something interesting, and seeing where it takes you! Along the way you can meet new people, make new friends, learn a great new skill." ...

Steam dev argues why his game is worth $20

about X hours ago from

"We're not asking for pity or charity, nor are we saying you should buy a game just because people worked hard on it... But quality, depth, innovation all require time, and projects of this scope demand full-time work." ...