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Gamasutra Indie News At GDC 207, Brandon Sheffield walks devs through how and why, if you have a game out, you sell it again -- be that to different platform holders, different regions, or even through a different model. ...
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Gamasutra Indie News Now that the Xbox Live Creators Program is live, ID@Xbox director Chris Charla shares some tips on how to make sure your self-published game stands out -- in the Xbox Store or anywhere else. ...
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Gamasutra Indie News The folks at Unity Technologies have released a new machine learning toolkit in open beta that's designed to let Unity devs incorporate AI agents capable of teaching themselves new tricks. ...
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Gamasutra Indie News At GDC 2017, six experienced game makers from across the industry take the stage together to present six practical ways to implement AI-driven procedural content generation in games. ...
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Gamasutra Indie News I took the more difficult route of being a one-man dev/marketer for my fox adventure game, and it went better than I thought. Here's what I learned. ...
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Gamasutra Indie News Top game articles & videos for the week include the state of HDR in gaming, behind the scenes on new RTS Tooth & Tail, and stories from some key Nintendo indies. ...
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Gamasutra Indie News "We have a responsibility to foster indie games, because we're never going to have triple-A development in Brazil. If games are going to be strong here, it's going to be an indie industry." ...
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Gamasutra Indie News "In short: it was the perfect canvas I could project myself onto," says 10-year Garry's Mod player and artist Michael "Vioxtar" Efraim. "Today, posing in Gmod is my number one creative outlet." ...
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Gamasutra Indie News Next March, GDC 2018 will again have a Summit of talks dedicated specifically to game education, this time with a new name: the GDC Educators Summit! Make sure to pitch your talks for the Summit now! ...
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Gamasutra Indie News "Your game design, aesthetic, name, and every element of your process should be designed to appeal to people, and it needs to be from day one," writes Ooblets dev Ben Wasser in a recent Patreon post. ...