Entity interpolation in Unity 5 networking

about X hours ago from

"We will talk about entity interpolation in general, then we will take our single existing script and break it into smaller scripts. This would hopefully prevent our code from turning into an unreadable and unmaintainable mess." ...

Moving from NGUI to Unity UI

about X hours ago from

"In this post, I am not going to get into the discussion of which is better from a visual or performance standpoint. Both systems have their pros and cons, but Unity UI has the distinct advantage of being free." ...

The challenges of localizing a typing game

about X hours ago from

"You get to type a lot of words, in fun, varied ways, so we end up with a lot of text content. We don't just use random words. That makes the translation work crucial for the experience of the non-english speaking players." ...