The Gamer's Post

Ukie publishes funding and tax relief guide for UK game devs

about X hours ago from Gamasutra Indie News

The UK trade body has released an online guide that aims to help UK-based developers foster a better understanding of game financing, tax relief opportunities, and more. ...

Video Game Deep Cuts: A Warframe In The Arizona Sunshine

about X hours ago from Gamasutra Indie News

This week's longform article/video highlights include why Warframe is a (somewhat more) ethical approach to free-to-play, bringing Arizona Sunshine to PlayStation VR, and lots more. ...

Video: How Sunless Sea devs found success through open production

about X hours ago from Gamasutra Indie News

In this GDC 2016 session, former Failbetter Games staffer Alexis Kennedy goes over how the company used open publishing techniques to steer themselves away from bankruptcy and toward being financially stable with their game, Sunless Sea.  ...

Don't Miss: How One Night Stand creates intimacy with a character

about X hours ago from Gamasutra Indie News

Creator of One Night Stand Lucy Blundell discussed how she created intimacy between player and character through unique visuals, investigative gameplay, and featuring a personal environment. ...

Composers and devs discuss how video game music plays into larger experiences

about X hours ago from Gamasutra Indie News

"[Musical scores are] the one part of the game where one vision can come to fruition without too many other things breaking it," explains Night School co-founder Sean Krankel. ...

Humble-hosted Jingle Jam raises $5.2 million for charity

about X hours ago from Gamasutra Indie News

Game developers pitched in to donate titles to the 60 plus game bundle, allowing the total proceeds to be distributed to charity. ...

Breath of the Wild & Horizon Zero Dawn lead GDC 2018 Choice Awards nominees!

about X hours ago from Gamasutra Indie News

The 18th annual Game Developers Choice Awards nominees also include Cuphead, Nier: Automata and Hellblade: Senua's Sacrifice - with the winners to be revealed at GDC 2018 in March! ...

Designer Interview: The aesthetics of frustration in Getting Over It

about X hours ago from Gamasutra Indie News

"This is one of the things I'm most interested in," says Foddy. "As a game designer, the most fundamental problem you're up against is that games don't matter, they're fake." ...

Don't Miss: Devs recount their first game design experiences

about X hours ago from Gamasutra Indie News

When were you first bitten by the game design bug? Was it a mod level? A playground game? A cool Mario level scribbled in crayon? We asked 19 developers to share their origin stories with us. ...

Itch.io saw 100k projects created and 68k completed in 2017

about X hours ago from Gamasutra Indie News

Itch.io's year-end breakdown offers a look at how the many projects and game jams hosted on the platform fared in 2017. ...

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