The Gamer's Post

PSA: GDC 2018 attendees, book your travel and accommodations!

about X hours ago from Gamasutra Indie News

If you're planning on attending GDC 2018 in March, book your travel and accommodations sooner rather than later -- you can access discounted rates via the GDC Travel hub! ...

Don't Miss: Breaking down the scenography of Kentucky Route Zero

about X hours ago from Gamasutra Indie News

Kentucky Route Zero developer Tamas Kemenczy breaks down the game's artistic inspiration. ...

Art Design Deep Dive: Using a 3D pipeline for 2D animation in Dead Cells

about X hours ago from Gamasutra Indie News

"To make up for the lack of bandwidth and still deliver on quality, we had to find a pipeline that could give us great looking pixel art, without having to hand draw each and every retake," writes Dead Cells artist Thomas Vasseur. ...

GDC State of the Industry: Dev interest in Nintendo Switch surges, VR interest wanes

about X hours ago from Gamasutra Indie News

The 2018 Game Developers Conference survey of nearly 4,000 devs brings many findings, most notably that devs are embracing the Nintendo Switch -- and "loot box" monetization methods. ...

GDC State of the Industry: Dev interest in Nintendo Switch up, VR interest down

about X hours ago from Gamasutra Indie News

The 2018 Game Developers Conference survey of nearly 4,000 devs brings many findings, most notably that devs are embracing the Nintendo Switch -- and "loot box" monetization methods. ...

7 influential immersive sims that all devs should play

about X hours ago from Gamasutra Indie News

Gamasutra checks in with some devs from around the industry to highlight some key games in the genre that all developers should study, in an effort to understand the strengths of the immersive sim. ...

Don't Miss: Designing Downwell around one key mechanic

about X hours ago from Gamasutra Indie News

Downwell creator Ojiro Fumito explains how he designed a fun, engaging game around one key mechanic: what if you jumped down a well with guns strapped to your boots? ...

GDC 2018 Animation Bootcamp welcomes talks on Shadow of War, Horizon, and more!

about X hours ago from Gamasutra Indie News

At GDC 2018 the Animation Bootcamp kicks off on Monday with a series of great talks aimed at exploring new frontiers in game animation, touching on everything from Shadow of War to Horizon Zero Dawn! ...

GDC 2018 Animation Bootcamp welcomes talks on God of War, Horizon, and more!

about X hours ago from Gamasutra Indie News

At GDC 2018 the Animation Bootcamp kicks off on Monday with a series of great talks aimed at exploring new frontiers in game animation, touching on everything from God of War to Horizon Zero Dawn! ...

Blog: Building a better Steam competitor

about X hours ago from Gamasutra Indie News

"You've done all the minimum things you need to do to Not Fail Immediately," writes experienced dev Lars Doucet. "You are now worthy of the secret. Here's what you really need to compete with Steam." ...

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