about X hours ago from
Gamasutra Indie News "The ability to integrate biofeedback into your game is now incredibly accessible. Any developer, any game -- regardless of genre, size, and goals -- can benefit from the tech available today." ...
about X hours ago from
Gamasutra Indie News "In this post we'll talk about a classification system on the possible deterministic aspects of ProcGen, which makes sense especially for run-time generation (load and real-time)." ...
about X hours ago from
Gamasutra Indie News Indie platform Gamejolt announces a full indie games marketplace, with tax support and extended platform options for all developers. ...
about X hours ago from
Gamasutra Indie News "Residual play artifacts are objects, whether virtual or existing in real space, that are created by the player during the process of play. I have become fascinated by what can happen when designers consciously design around this concept." ...
about X hours ago from
Gamasutra Indie News "An entirely new type of career is emerging: a self-sustaining, independent content developer that creates standalone products for sale to developers across the world for use in their projects." ...
about X hours ago from
Gamasutra Indie News "The main take-away for running a workshop with any group of young people is to put in the hours of preparation before the day itself. You absolutely must pre-design and build the skeleton of a game of your choice." ...
about X hours ago from
Gamasutra Indie News GDC Europe 2016 has announced first sessions, including a Hitman level design talk from Io Interactive & an inspirational talk from 45-year video game veteran Don Daglow. ...
about X hours ago from
Gamasutra Indie News "If you write super awesome code, we want you to work with us!" says the developer of Castle Crashers, which is seeking a senior programmer. ...
about X hours ago from
Gamasutra Indie News The Gears of War and LawBreakers developer puts an undisclosed investment into the fledgling crowdfunding platform, a "venue to have their dream game become a reality." ...