The Gamer's Post

One dev's quest to support every controller you can plug into a USB port

about X hours ago from Gamasutra Indie News

Gamasutra speaks with the creators of Super Slime Arena about supporting every controller they could plug into a USB port -- from flight sticks to the Donkey Konga bongo drums. ...

Don't Miss: Demaking Outer Wilds

about X hours ago from Gamasutra Indie News

"We needed a way for players to test the game's entire narrative structure in a fraction of the time it would take during a normal playthrough." ...

Road to the IGF: TPM CO Soft Works' Tarotica Voo Doo

about X hours ago from Gamasutra Indie News

Tarotica Voo Doo, an MSX game in the works since 1993, takes players on a silly, but challenging journey that looks to recapture that sense of playing video games for the very first time. ...

How Diablo designer David Brevik got his ouevre back as an indie

about X hours ago from Gamasutra Indie News

Diablo designer David Brevik chats with Gamasutra about his transition to being a solo indie dev making It Lurks Below, a Stygian action-RPG that's taking him back to his roots as a game maker. ...

How Diablo designer David Brevik got his oeuvre back as an indie

about X hours ago from Gamasutra Indie News

Diablo designer David Brevik chats with Gamasutra about his transition to being a solo indie dev making It Lurks Below, a Stygian action-RPG that's taking him back to his roots as a game maker. ...

Diablo's David Brevik talks going back to his action RPG roots

about X hours ago from Gamasutra Indie News

Diablo designer David Brevik chats with Gamasutra about his transition to being a solo indie dev making It Lurks Below, a Stygian action-RPG that's taking him back to his roots as a game maker. ...

How Diablo's David Brevik is rediscovering his action RPG roots

about X hours ago from Gamasutra Indie News

Diablo designer David Brevik chats with Gamasutra about his transition to being a solo indie dev making It Lurks Below, a Stygian action-RPG that's taking him back to his roots as a game maker. ...

Video: Environmental storytelling in Spider: Rite of the Shrouded Moon

about X hours ago from Gamasutra Indie News

In this 2016 GDC session, Tiger Style's Randy Smith discusses how the story of Spider: Rite of the Shrouded Moon supports solvable mysteries all without text or a single line of dialogue. ...

Designing great minigames and sidequests for indie JRPG Legrand Legacy

about X hours ago from Gamasutra Indie News

Legrand Legacy lead designer Henry William 'Uwil' Winat chats about the value minigames and sidequests bring to games, and how to design them effectively. ...

Dotemu opens new publishing label to support small creative devs

about X hours ago from Gamasutra Indie News

The new Dotemu division is potentially good news for small studios looking for publisher support, though The Arcade Crew plans to keep its portfolio somewhat selective moving forward. ...

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