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Gamasutra Indie News Marmalade Technologies, maker of the 2D/3D Marmalade Platform that powers mobile games like SimCity BuildIt, will cease updating the engine as it restructures to focus on game development. ...
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Gamasutra Indie News Got a great idea for a 2017 GDC UX Summit talk? Summit leader (and Epic Games vet) Celia Hodent speaks about what sort of UX talks she's looking for, and why the UX Summit is valuable to all game devs. ...
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Gamasutra Indie News There isn't much in Moon Hunters' mechanics or its emphasis on replayability that's strictly new; what impresses is how they are used to draw the game's theme into sharp definition. for my ...
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Gamasutra Indie News Abzu's lovingly crafted ecosystem has subtleties that many players may never notice. "The world needs to feel authentic," Matt Nava explains. "This helps us communicate a sense of awe." ...
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Gamasutra Indie News We interviewed the developers of Valley on our new Twitch stream to learn about the secrets of the games' development. ...
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Gamasutra Indie News We interviewed the developers of Valley on our new Twitch stream to learn about the secrets of the games' development. ...
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Gamasutra Indie News The game development can be joyful and fulfilling, but it can also be a grind. We spoke to several AAA and indie developers about how they deal with the struggle to stay focused, driven and creative. ...
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Gamasutra Indie News "What the key realization was, though, was that this game had sold so poorly that I could actually withdraw it from the market with minimal financial loss compared to what I'd otherwise lose." ...
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Gamasutra Indie News Peter Bromley, co-founder of tabletop games publisher Mayfair Games, has passed away. ...
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Gamasutra Indie News Today, GDC organizers want to remind you that they're currently accepting Narrative Summit talk submissions through Friday, September 23rd. Submit yours now! ...