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Gamasutra Indie News Entries for all IGF 2019 categories are being accepted through October 1, with finalists announced in early January! To help inspire you, today we briefly profile 2017 winner Quadrilateral Cowboy! ...
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Gamasutra Indie News At GDC 2018, noted indie developers Ted DiNola, Asher Vollmer and Jenny Jiao Hsia take the stage to offer their own stories about how they succeeded after (and during) college in different ways! ...
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Gamasutra Indie News Valve†s most recent Steam update has paved the way for games featuring adult content to launch on the platform, though even seeing the store page for adult games requires an account to first opt-in. ...
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Gamasutra Indie News In this GDC 2018 talk, Game Grumps' Tyler Hutchison discussses Dream Daddy, and how it managed to become something that made a whole lot of people from different backgrounds very happy. ...
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Gamasutra Indie News Next March, GDC 2019 will again host the Educators Summit, a program of talks dedicated specifically to game education. If you have a great talk in mind, now's the time to pitch! ...
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Gamasutra Indie News This week's highlights include an article about Facebook Messenger's AR microgames, a detailed look at Valve's upcoming Artifact card game, & lots more besides. ...
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Gamasutra Indie News In this GDC 2018 session, Chickadee Games' Adam deGrandis covers the basic how's, what's, and why's of finding and engaging an artist that can help indie games shine. ...
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Gamasutra Indie News "In life, we all learn through failure and not just through success. It was important for our characters to survive these confrontations and face their adversaries again." - Greg Kasavin, Creative Director at Supergiant. ...
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Gamasutra Indie News Submit your talk pitches for next year's GDC Community Management Summit, which presents sessions and panels aimed at giving community management pros room to share knowledge and hone their craft. ...
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Gamasutra Indie News Game makers, pitch your talks for next year's GDC Game Narrative Summit, which addresses interactive narrative in all its forms -- from triple-A blockbusters to indie games to mobile/social projects. ...