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Gamasutra Indie News My hope is then that the horror [in games] will go away from hunted-by-monster scenarios," Grip told PC Gamer recently. "And try to recreate other types of horror in a playable fashion." ...
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Gamasutra Indie News This will be Schafer's sixth time hosting the big Game Developers Choice Awards show, and you know what they say -- sixth time's the charm! ...
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Gamasutra Indie News Spain has been facing a severe economic depression for several years now, but that hasn't stopped its game developers from telling the stories they want to tell. ...
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Gamasutra Indie News Gregory Kogos' RotoRing is about avoiding danger, dodging the deadly spots on a pair of LED rings using a rotating knob for movement and a button. ...
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Gamasutra Indie News "After all the talk about small business and creating jobs, anything that makes it scarier to strike out on your own and start a new business is a loss to our entire economy." ...
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Gamasutra Indie News The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Neo Geo collecting insanity, Yakuza translations, and more. ...
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Gamasutra Indie News Game Developers Conference officials are happy to release the full results of the 5th annual GDC State of the Industry survey, and now you can download a copy of the full report for yourself. ...
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Gamasutra Indie News At GDC 2017, Dinosaur Polo Club's Jamie Churchman will look at the successes and failures of visual design in the strikingly austere Mini Metro -- and what fellow game makers can learn from them. ...
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Gamasutra Indie News "It's a callback to the old 900-numbers you used to be able to call if you were stuck in a Sierra or LucasArts game." ...
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Gamasutra Indie News "It's a callback to the old 900-numbers you used to be able to call if you were stuck in a Sierra or LucasArts game." ...