The Gamer's Post

SOMA dev sees a future for horror game design that goes beyond monsters

about X hours ago from Gamasutra Indie News

My hope is then that the horror [in games] will go away from hunted-by-monster scenarios," Grip told PC Gamer recently. "And try to recreate other types of horror in a playable fashion." ...

Watch Tim Schafer's triumphant return to host the 2017 GDC Awards!

about X hours ago from Gamasutra Indie News

This will be Schafer's sixth time hosting the big Game Developers Choice Awards show, and you know what they say -- sixth time's the charm! ...

Gammera Nest's Nubla and the indie gaming scene in Spain

about X hours ago from Gamasutra Indie News

Spain has been facing a severe economic depression for several years now, but that hasn't stopped its game developers from telling the stories they want to tell. ...

Alt.CTRL.GDC Showcase: Gregory Kogos' RotoRing

about X hours ago from Gamasutra Indie News

Gregory Kogos' RotoRing is about avoiding danger, dodging the deadly spots on a pair of LED rings using a rotating knob for movement and a button. ...

How would the Affordable Care Act repeal impact independent developers?

about X hours ago from Gamasutra Indie News

"After all the talk about small business and creating jobs, anything that makes it scarier to strike out on your own and start a new business is a loss to our entire economy." ...

Video Game Deep Cuts: The Neo Geo Yakuza

about X hours ago from Gamasutra Indie News

The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Neo Geo collecting insanity, Yakuza translations, and more. ...

Download your copy of the GDC 2017 State of the Industry report!

about X hours ago from Gamasutra Indie News

Game Developers Conference officials are happy to release the full results of the 5th annual GDC State of the Industry survey, and now you can download a copy of the full report for yourself.  ...

Attend GDC 2017 and learn the value of 'less is more' from a Mini Metro dev

about X hours ago from Gamasutra Indie News

At GDC 2017, Dinosaur Polo Club's Jamie Churchman will look at the successes and failures of visual design in the strikingly austere Mini Metro -- and what fellow game makers can learn from them. ...

Building a game around a hint hotline in The Beard In The Mirror

about X hours ago from Gamasutra Indie News

"It's a callback to the old 900-numbers you used to be able to call if you were stuck in a Sierra or LucasArts game." ...

Building an in-game hint hotline for The Beard In The Mirror

about X hours ago from Gamasutra Indie News

"It's a callback to the old 900-numbers you used to be able to call if you were stuck in a Sierra or LucasArts game." ...

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Jun 7, 2017Updates and bug fixes OTW.

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