The Gamer's Post

Q& A: Being OK with being lost in Capy's Below

about X hours ago from Gamasutra Indie News

We speak with Kris Piotrowski, game director on Capy's Below, to talk about the joy of exploration, having faith in players' brains, and, of course, beautiful 4K grass. ...

How the West was fun: Have a look at West of Loathing's design doc

about X hours ago from Gamasutra Indie News

It's a well-written and cheeky example of a game design doc, as well as perhaps the only example of a public design doc for a comedy RPG set in a Wild West populated entirely by stick figures. ...

How to market a game with minimal budget

about X hours ago from Gamasutra Indie News

No More Robots' Mike Rose shares how he got press, streamers, YouTubers, deals, and sales for the procedurally generated biking game Descenders. ...

Sponsored: Join this free live webinar on cross-platform multiplayer game dev!

about X hours ago from Gamasutra Indie News

In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now! ...

Reversing the sunk cost fallacy: Devs recount what shouldn't have been cut

about X hours ago from Gamasutra Indie News

"We should abandon that feature, even though we've sunk so much time and efort into it!" Sometimes this is the right call, but other times, maybe not -- as these dev stories suggest. ...

Dwarf Fortress is giving its dwarves the ability to form (and dwell on) memories

about X hours ago from Gamasutra Indie News

An upcoming update diminishes the 'overbearing' effect of alcohol in-game and gives each little dwarf memories, and the ability to be traumatized by them. ...

Don't Miss: Making Hellblade an indie game with AAA values

about X hours ago from Gamasutra Indie News

How does a team of 15 work to create a game with AAA production standards? British indie studio Ninja Theory is figuring that out, as cofounder Tameem Antoinades explains in this GDC Europe 2015 talk. ...

Video Game Deep Cuts: Dancing Below The Ceiling?

about X hours ago from Gamasutra Indie News

This week's highlights include an update on Capy's much-discussed Below, how Valve gets you to look up in their first-person shooters, and lots more. ...

Exploring interactive dialogue differently in #WarGames

about X hours ago from Gamasutra Indie News

Sam Barlow discusses taking a different approach to interactive dialogue with #WarGames. ...

Hellblade wins big at 2018 BAFTAs as Edith Finch takes top honor

about X hours ago from Gamasutra Indie News

The British Academy of Film and Television Arts hosted its annual game awards in London this evening, and the list of winners is dominated by indie devs like Ninja Theory and Giant Sparrow. ...

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