Gwent Is Likely To Stand Tall Beside Hearthstone, Elder Scrolls Legends

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Gwent Is Likely To Stand Tall Beside Hearthstone, Elder Scrolls Legends

There's a reason that so many developers are investing in card games, and it isn't just because Hearthstone is making money hand over fist. The concept of cards as a collectible item is easy for us to understand, whether you've collected Topps sports cards or regularly crack Magic: The Gathering packs. Not all card games are created equal, though.

A good card game requires delicate balance, a commitment to thematic "flavor", engaging mechanics, and interactions that are accessible to new players but inspire experimentation to find unexpected and crafty combos. Most importantly, they have to do something different.

Gwent deviates significantly from the genre's forebearers. Instead of drawing from a deck after each turn, you're limited to 10 cards for the entirety of the game. You need to play them judiciously. Spend them too early, and you'll be a pushover in rounds two and three. Hold back too long, and you could find you've missed an opportunity.

Fight Every Kind of Saiyan You Can Think Of In New Trailer

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Fight Every Kind of Saiyan You Can Think Of In New Trailer

Bandai Namco has revealed the newest character to join Dragon Ball Xenoverse 2, some new modes, and an open beta for the game, arriving soon.

Majin Vegeta will join the game's diverse cast of characters from the world of Dragon Ball. Majin Vegeta is a version of the character under the mind control of the sorcerer Babidi. While under his control, he turned on his friends in order to gain more power, eventually breaking free from Babidi's grasp. You can see him in action in the trailer below.

The trailer also shows off the new Expert Mission mode, which has six players taking on powerful bosses such as Broly, Great Ape Vegeta, and Turles.

Space Hulk: Deathwing Is Left 4 Dead In The Grimdark Future

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Space Hulk: Deathwing Is Left 4 Dead In The Grimdark Future

While I've never played the tabletop miniatures game, Warhammer 40K's lore has always been fascinating to me. Games Workshop's long-running universe populated by a humanity that fears aberration, the risk of corruption by a force vital to survival, and alien threats that borrow from fantasy but diverge severely is filled with stories of heroism and betrayal.

One of the most adored offshoots of the 40K universe is an old board game called Space Hulk. The original and its more recent video game adaptations feature a small squad of heavily armored Space Marines fending off a swarm-like alien race called the Tyranid on giant, derelict spaceships. 

Streum On Studio and Cyanide are adapting that concept into a first-person, squad-based shooter. Deathwing will feature a solo campaign that puts players in the role of a Space Marine Librarian with psychic powers and a huge, powerful arsenal of weaponry. 

Shadow Warrior 2 Continues To Impress With Brand New Weapons And Setting

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Shadow Warrior 2 Continues To Impress With Brand New Weapons And Setting

We've had hands-on time with Shadow Warrior 2 at a number of events. Each previous demo has taken place in a lush forest with cherry blossoms in bloom, perfectly juxtaposed with piles of demon giblets created with the game's precision cutting system.

This time out, we had the chance to visit the second of three different environments. The cyber city is a glossy, pristine metropolis of the future. Just like all of the game's mission areas, the city is procedurally generated.

The reason for showing us the new setting was to give us a chance to play around with new weapons. Each of the three areas features guns and swords themed for that area. So far, we've only seen the countryside versions: embossed in gold and decorated with dragons.

Action-Packed Trailer Ushers In Long-Awaited PC Release Date

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After being announced way back at E3 2013, the PC version of Behaviour Interactive's MMO third-person shooter, Warhammer 40K: Eternal Crusade, finally has a release date. The bad news? Behaviour has also announced that the PlayStation 4 and Xbox One versions are currently on hold.

PC players can take up arms on September 23. The launch version of the game reportedly includes four player factions (Eldar, Space Marines, Chaos Space Marines, and Orks), 20 sub-factions, and hundreds of weapons, and will be supported with "free lifetime expansions."

In the press release, Behaviour Interactive's Stephen Mulrooney says the decision to delay the console versions "...will result in an optimized and extended experience when released." No further release window was given for the console versions, but today's release date announcement was accompanied by a spiffy new trailer, which you can watch below.

Short Gameplay Video Teases Wild Powers And Possibilities

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Short Gameplay Video Teases Wild Powers And Possibilities

Bethesda and Arkane Studios have released a new gameplay teaser for Prey, which shows off some of the exciting powers that players can get their hands on.

Earlier this month Reiner highlighted some of Prey's more interesting gameplay mechanics in his in-depth breakdown of the game's on-stage Quakecon demo, which included a foam-spewing Gloo Cannon and protagonist Morgan Yu's ability to turn into inanimate objects. If you were intrigued, you can now see these abilities for yourself, in a new video released by Bethesda.

While much shorter than the Quakecon demo, the gameplay teaser shows off the aforementioned abilities, along with the sci-fi setting and an impromptu spacewalk. See it all in the video below.

One Of Skylanders Imaginators' Biggest Features Isn't Terribly Consumer Friendly

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One Of Skylanders Imaginators' Biggest Features Isn't Terribly Consumer Friendly

I've long been a defender of Toys to Life as a genre. My son grew up playing Skylanders. Spyro's Adventure was the first game he ever beat. The series holds an important place in my heart for that reason, but I'm concerned about this year's game.

Each year, the franchise adds a new concept. The second outing featured some bigger figures, after that we were able to mix and match, in year four we were able to trap and use villains, and last year we had vehicles to play with. This year, you're going to be able to create your own Skylander.

I did that today. It was extremely cool, with lots of customization options for visual appearance, gear, catch phrase, and voice. My Life elemental knight (a combination of one of ten elements and ten classes), looked like an armored bug that could needle enemies to death with his sword or shoot out vines.

Bounty Hunter Mode Is A Wild Chase Of Cat And Mouse

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Bounty Hunter Mode Is A Wild Chase Of Cat And Mouse

Starting a ruckus can be immensely entertaining in open-world games. From Grand Theft Auto to Just Cause, these games seem to encourage chaotic rebellion. With Watch Dogs 2, that same idea returns, but with a PvP competitive edge. Unleashing turmoil on the city of San Francisco is rewarding, as it triggers a multiplayer match called Bounty Hunter, where players will help the cops hunt you down.

In Bounty Hunter, opposing teams play as the hunter and the hunted. It can begin in two ways: by causing a high level of destruction, or by opening up Marcus Holloway's cell phone to trigger a bounty on your head. With Watch Dogs 2's seamless multiplayer, the police chase that begins in your game will also be present in other players' campaigns, so that they can join in on hunting you down. The PvP Bounty Mode can also be played as a 2v2 co-op experience, or 3v1, along with A.I. cop cars that will aid in attempting to defeat you. 

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Civilization VI Makes Big Changes That Deepen Strategy

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My first experience with the Civilization series was in my college dorm. One of my best friends introduced me to the franchise, with a game he had been methodically playing for most of the semester. He regaled me with tales of treaties made and broken, wars won and lost, and his people on the march toward the future.

Twenty years later, I'm still hooked. And that sweet addiction is only going to deepen later this year with Civilization VI.

I had a chance to play about an hour at Gamescom, experiencing first-hand some of the major changes that will force longtime fans to rethink tried and true tactics. Those same adjustments to the series open up big new strategic options that make battles more than just a binary win or loss.

Four New Pokémon Revealed For Sun And Moon

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Four New Pokémon Revealed For Sun And Moon

The Pokémon Company revealed four new creatures for Sun & Moon today, one of which will be familiar for anyone who has been following each reveal.

Crabrawler is a totally new Pokémon and looks like a giant crab who is not getting enough sleep. Sandygast, which evolves into Palossand, is a sand castle. Stufful is the pre-evolution form of the previously revealed Bewear, and he has a tag on his but.

You can check out more details about the new creatures straight from The Pokémon Company below, as well as  new trailer that shows them all in action.