Medieval Action RPG Has You Play As Fish-Powered Robot

about X hours ago from
Medieval Action RPG Has You Play As Fish-Powered Robot

Feudal Alloy, an upcoming Metroidvania action RPG, centers around a bizarre concept. You play through a medieval era as a robot powered by a goldfish, who is on a quest to defeat bandits that burned down their home.

You're not the only goldfish piloting the robot. In this strange world, all enemies you go head-to-head with are similarly powered by fish. Feudal Alloy features hand-drawn 2D art, giving it a storybook vibe. Developer Attu Games describes the gameplay as discovering a "huge interconnected world, filled with wide range of enemies, bosses, skills, equipments and side quests."

Check out the trailer below.

Medieval Action RPG Has You Play As Fish-Powered Robot

about X hours ago from
Medieval Action RPG Has You Play As Fish-Powered Robot

Feudal Alloy, an upcoming Metroidvania action RPG, centers around a bizarre concept. You play through a medieval era as a robot powered by a goldfish, who is on a quest to defeat bandits that burned down their home.

You're not the only goldfish piloting the robot. In this strange world, all enemies you go head-to-head with are similarly powered by fish. Feudal Alloy features hand-drawn 2D art, giving it a storybook vibe. Developer Attu Games describes the gameplay as discovering a "huge interconnected world, filled with wide range of enemies, bosses, skills, equipments and side quests."

Check out the trailer below.

This Shooter About Childhood Fears Comes To Switch And PC

about X hours ago from
This Shooter About Childhood Fears Comes To Switch And PC

Sleep Tight is a shooter that reminds you of the fears you had as a kid at bedtime. It's about the monsters that lurk in your closet and under your bed, but this time, you have the power to stop them.

This twin-stick shooter blends base-building with intense combat. You craft fortresses out of bedsheets and furniture while fighting waves of monsters. Your goal is to survive as many nights as you can.

With 12 unlockable characters, you can switch between them to try out varying difficulties and playstyles. Check out the trailer below.

This Shooter About Childhood Fears Comes To Switch And PC

about X hours ago from
This Shooter About Childhood Fears Comes To Switch And PC

Sleep Tight is a shooter that reminds you of the fears you had as a kid at bedtime. It's about the monsters that lurk in your closet and under your bed, but this time, you have the power to stop them.

This twin-stick shooter blends base-building with intense combat. You craft fortresses out of bedsheets and furniture while fighting waves of monsters. Your goal is to survive as many nights as you can.

With 12 unlockable characters, you can switch between them to try out varying difficulties and playstyles. Check out the trailer below.

New Gameplay Trailer Offers A Glimpse At The Game's New Donk City Level

about X hours ago from
New Gameplay Trailer Offers A Glimpse At The Game's New Donk City Level

Nintendo released a new gameplay trailer for the Switch port of Captain Toad: Treasure Tracker. The trailer showcases the puzzle game's various features, including a quick look at the New Donk City level inspired by Super Mario: Odyssey.

Captain Toad: Treasure Tracker comes to the Switch and the 3DS on July 13. When Game Informer's Ben Reeves reviewed the original version of the game on Wii U, he said its extensive use of the console's Gamepad almost made if feel like a handheld game. Now, it actually will be.

New Gameplay Trailer Offers A Glimpse At The Game's New Donk City Level

about X hours ago from
New Gameplay Trailer Offers A Glimpse At The Game's New Donk City Level

Nintendo released a new gameplay trailer for the Switch port of Captain Toad: Treasure Tracker. The trailer showcases the puzzle game's various features, including a quick look at the New Donk City level inspired by Super Mario: Odyssey.

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Captain Toad: Treasure Tracker comes to the Switch and the 3DS on July 13. When Game Informer's Ben Reeves reviewed the original version of the game on Wii U, he said its extensive use of the console's Gamepad almost made if feel like a handheld game. Now, it actually will be.

The Upcoming Racing-Battler From Codemasters Gets Its Modes Detailed

about X hours ago from
The Upcoming Racing-Battler From Codemasters Gets Its Modes Detailed

Deep Silver has released a new trailer showcasing the upcoming modes in Codemasters new combat-racing game Onrush. The new title is being developed by a team created from the former members of Evolution, who were known for the Motorstorm series. Onrush seems to be a spiritual successor to those games, as it contains the same over-the-top crashes and car combat as Motorstorm.

The trailer dives into the four main modes; Countdown, Lockdown, Overdrive, and Switch. In Countdown, players must work with their team against a timer as they pass through gates to slow the decay of the clock. At the same time, they must stop the opposing team from passing through gates and ensure their timer reaches zero to gain points. Lockdown sees king of the hill get a racing twist, as players must fight with their team for control of a moving zone, and do everything in their power to stop the opposing team from taking it. Overdrive mode is the classic Motorstorm style of racing where players earn boost by driving recklessly and causing opposing players to crash. Once enough of their meter is built up, players can use their boost to gain points. The final mode is Switch, where every time a player wrecks, they switch vehicle classes. After three crashes, they run out of switches and instead must take down opposing players who still have switches left. 

The Upcoming Racing-Battler From Codemasters Gets Its Modes Detailed

about X hours ago from
The Upcoming Racing-Battler From Codemasters Gets Its Modes Detailed

Deep Silver has released a new trailer showcasing the upcoming modes in Codemasters new combat-racing game Onrush. The new title is being developed by a team created from the former members of Evolution, who were known for the Motorstorm series. Onrush seems to be a spiritual successor to those games, as it contains the same over-the-top crashes and car combat as Motorstorm.

The trailer dives into the four main modes; Countdown, Lockdown, Overdrive, and Switch. In Countdown, players must work with their team against a timer as they pass through gates to slow the decay of the clock. At the same time, they must stop the opposing team from passing through gates and ensure their timer reaches zero to gain points. Lockdown sees king of the hill get a racing twist, as players must fight with their team for control of a moving zone, and do everything in their power to stop the opposing team from taking it. Overdrive mode is the classic Motorstorm style of racing where players earn boost by driving recklessly and causing opposing players to crash. Once enough of their meter is built up, players can use their boost to gain points. The final mode is Switch, where every time a player wrecks, they switch vehicle classes. After three crashes, they run out of switches and instead must take down opposing players who still have switches left. 

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Dev Walkthrough Offers A Deep Look At The Impressive RPG

about X hours ago from
Dev Walkthrough Offers A Deep Look At The Impressive RPG

Inxile Entertainment is working on a new entry in the long-running Bard's Tale series, and the studio has released a lengthy developer walkthrough that shows just what players can expect from The Bard's Tale IV: Barrows Deep. It covers virtually everything from combat and exploration to a glimpse at the game's puzzles.

Creative director David Rogers provides lighthearted commentary in the clip, outlining a quest that has the party exploring a dangerous castle. It's a nice look at not only the game's grid-based combat, but also how puzzles are incorporated throughout the experience – including a cog-based challenge that leads to a door opening, and a little bit of object-based puzzling that unlocks a new weapon's potential.

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Dev Walkthrough Offers A Deep Look At The Impressive RPG

about X hours ago from
Dev Walkthrough Offers A Deep Look At The Impressive RPG

Inxile Entertainment is working on a new entry in the long-running Bard's Tale series, and the studio has released a lengthy developer walkthrough that shows just what players can expect from The Bard's Tale IV: Barrows Deep. It covers virtually everything from combat and exploration to a glimpse at the game's puzzles.

Creative director David Rogers provides lighthearted commentary in the clip, outlining a quest that has the party exploring a dangerous castle. It's a nice look at not only the game's grid-based combat, but also how puzzles are incorporated throughout the experience – including a cog-based challenge that leads to a door opening, and a little bit of object-based puzzling that unlocks a new weapon's potential.

The game is coming to consoles and PC later this year. For even more on The Bard's Tale IV: Barrows Deep, take a look at our recent hands-on preview.