Gravity Rush 2 Gives More Of What You Loved About The First Game

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Gravity Rush 2 Gives More Of What You Loved About The First Game

Gravity Rush is one of those underrated gems that I’m glad I had the chance to experience. Something about manipulating gravity to float through the city and attack enemies just captivated me. I also have a collector’s itch, so I enjoyed finding gems all around the world to upgrade Kat. Gravity Rush 2 is offering a grander adventure and improved gameplay that feels more fluid and natural. I recently saw a presentation and got hands-on time with the game to see how it was shaping up -– and the first looks are positive. 

The Visuals Have Greatly Improved

Unlike the first game, which debuted on the Vita, Gravity Rush 2 was built for the PS4 hardware and it shows. Everything looks sharper, clearer, and more animated. Hekseville, the town from the first game, is just so much grand and beautiful. The town hasn’t changed, but the atmosphere feels more natural. The city has seen a rapid recovery since we last visited it, so it’s only fitting that areas look more lively. You can now use gestures, such as greet, clap, scare, relax, and more, to interact with the NPCs in the town, kind of like you did in the Fable games (but sorry no fart options to report). The new vibrant city you explore, Jirga Para Lhao, is a great change of pace from Hekeseville which was more of a dreary city. Jirga Para Lhao was inspired by Latin America and Asia.

Three Things That Makes Tales Of Berseria Feel New And Exciting

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Three Things That Makes Tales Of Berseria Feel New And Exciting

Tales of Berseria marks a lot of firsts for the series. It stars the franchise's first solo female protagonist, and is the first entry built with the PS4 in mind. I recently went hands-on with the game at a Bandai Namco Event and spoke to its producer, Yasuhiro Fukaya, to get more insight into what this entry offers. Here are my biggest takeaways.

The Revamped Combat Introduces More Options

Gone are the days of regular attacks and artes being separate in this action/RPG. Now you can assign artes to each face button and depending on where you are in your combo each will do a different move. In my hands-on time, the combat felt smooth and responsive, but it's not as button-mashy as the other recent entries, like the Xillia games. Now you only have a certain amount of moves you can do before you need to pull back and recover stamina. You can still attack if you're low on stamina, but these hits will not be as powerful, as you need to take a few moments to catch your breath. Stamina increases by not attacking, so you can still dodge the enemy onslaught while recovering, as you can freely move on the battlefield.

Nioh May Be Like Dark Souls, But It's Fun In Its Own Right

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Nioh May Be Like Dark Souls, But It's Fun In Its Own Right

To say Nioh has had a long development history is an understatement; it's nearing a decade now with various teams from Omega Force to Team Ninja touching the the project. Team Ninja stayed on the game after entirely rebooting its first attempt. Director Fumihiko Yasuda says Team Ninja's original vision was too "Ninja Gaiden" and not enough like an action/RPG. Since then, the game has been revamped with the genre in mind, and Team Ninja took inspiration from Dark Souls to create a challenging-yet-fun game that places you in the shoes of an Irish samurai named William during the Edo era (the 1600's in Japan). During TGS, I went hands-on with the game and chatted with its director, Fumihiko Yasuda, about how it's coming along and what we can expect. Here are my biggest takeaways.

Death Is Unavoidable

New Trailer Shows Frank West Dealing Damage To Hordes Of Zombies

about X hours ago from
New Trailer Shows Frank West Dealing Damage To Hordes Of Zombies

Dead Rising 4 releases this holiday season, and the game will similarly feature a Christmas setting. In a trailer released today, we see protagonist Frank West brutally rip apart zombies with an array of weapons. 

It also has a humorous tone throughout, which begins with Frank taking selfies with mindless zombies before unleashing havoc. Taking place in a mall, we see Christmas decorations adorned on the walls while blood splatters everywhere.

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Eventide: Slavic Fable Explores Slavic Myth Later This Month

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Eventide: Slavic Fable Explores Slavic Myth Later This Month

Eventide: Slavic Fable explores Slavic mythology under the guise of a puzzle game.

The game will be available on Xbox One, PC, Mac, and mobile platforms on September, 23. It follows a botanist who responds to call from his grandmother and ends up in a magical world where mythological creatures live alongside humans. The game is a mix of point-and-click-style puzzles and hidden object searches.

You can check out a trailer for the game below, as well a collection of its impressive art in the gallery below.

Birthdays Is An Intriguing Simulation Game From Harvest Moon’s Mastermind

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Birthdays Is An Intriguing Simulation Game From Harvest Moon’s Mastermind

Yasuhiro Wada is best known as the creator of the Bokujō Monogatari games, which has been known as the Harvest Moon series in North America until recently. Now it goes by the name Story of Seasons, due to Natsume owning the Harvest Moon name, and Xseed taking over as publisher in English-speaking countries. Wada has since branched off from the series, and his latest project is called Birthdays The Beginnings (working title). In it, you manipulate the environment to evolve different organisms, from plants to mammals. While at TGS, Wada graciously demoed Birthdays for us, and so far it’s shaping up to be an intriguing world-building simulation game. 

Wada was inspired by games like SimCity and SimEarth, but he formed the idea for his latest game from a popular Japanese anime character named Doraemon. At one point, Doraemon gets an earth spray that allows him the power to create lifeforms. Wada thought it would be an interesting concept for game if you acted as a god altering the world and seeing the chain reactions before you in its evolution. 

Watch The Trailer For Episode 2 Of Telltale's Batman Series

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Watch The Trailer For Episode 2 Of Telltale's Batman Series

The second installment of Telltale's Batman adventure is coming out next week, and the company has released a new trailer to give players a sense of the story that will unfold.

Dubbed "Children of Arkham," Episode 2 dives deeper into the story of Bruce Wayne, his family, and a new emerging threat in Gotham City. Check out the video below.

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Infinite Warfare Trailer Shows Off The Story And Kit Harington

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Along with a whole bunch of Infinite Warfare story details, the latest trailer also gives us a first look at Kit Harington's in-game model.

Harington, known predominantly for his role as Jon Snow in Game of Thrones lends his voice and appearance to Admiral Salen Kotch of the Settlement Defense Front who is the bad guy, in case you couldn't tell by his scar. You can read more about his inclusion in the game here. The trailer also features UFC fighter Conor McGregor, who plays Captain Bradley Fillion of the Settlement Defense Front for the first time.

Additionally, the trailer implies a lot more story and cutscene this time around for Call of Duty. Call of Duty: Infinite Warfare is coming to PlayStation 4, Xbox One, and PC on November 4.

Latest World Of Final Fantasy TGS Trailer Shows Off Its Adorable References

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Latest World Of Final Fantasy TGS Trailer Shows Off Its Adorable References

You won't get much in terms of story from World of Final Fantasy's trailer, but you will get a chance to see its charming visuals.

Apparently, people are very upset about something, and they don't want to fight – but they have to fight. Also, chibi versions of familiar Final Fantasy characters show up sometimes. It looks cute and it is coming to PlayStation 4 and Vita on October 25.

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Resident Evil 7 Gets Another Demo, Trailer, Post-Launch Episode

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Resident Evil 7 Gets Another Demo, Trailer, Post-Launch Episode

Apparently, Capcom couldn't contain Resident Evil 7: Biohazard to its planned format. The publisher has announced that the game's post-launch story episodes are growing by one, increasing the tally to three. If you've already preordered the deluxe edition, you're set, but otherwise you'll have to pony up a little extra cash. Ten bucks, to be exact.

The deluxe edition of the game includes a season pass for the additional content, and it's now priced at $89.99. That gets you the game when it launches January 24, as well as the three other episodes. Both it and standard pre-orders include a survival pack, which includes a lucky coin defense item and healing items; early access to the game's madhouse mode; and, for PlayStation 4 pre-orders, a dynamic PS4 theme.

You can see a new trailer for the game below, but if you're eager to get your hands on some new RE7 action, you're in luck. The game's PS4 demo has been updated to what Capcom is calling a Twilight version of the game, which includes new areas to explore in the mansion. Presumably, none of which are populated with sparkly vampires.