Ubisoft Shows Off Gameplay Footage And Details Timeline

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Ubisoft Shows Off Gameplay Footage And Details Timeline

Ever since its cinematic trailer reveal at E3 last year, fans have been eager to learn more about Beyond Good and Evil 2. A livestream in December showed off character and ship customization, as well as concept art. Today, another livestream gave us some details about the upcoming space pirate adventure, including gameplay footage, answering fans' questions, and giving a breakdown of Beyond Good and Evil 2's timeline of events.

Ubisoft's Guillaume Brunier (senior producer), Emile Morel (associate creative director), and Michel Ancel (creative director) took part to give this overview. They mentioned the continued success of the Space Monkey Program (a community-driven initiative where fans give feedback about the game's development) and how more Ubisoft studios are collaborating on the project. Additions include Ubisoft's studios in Sofia, Barcelona, and soon Bordeaux will work on it too.

You can view the timeline of Beyond Good and Evil 2's world events below. We are explained some history leading up to the golden age of piracy, which is when Beyond Good and Evil takes place. The game is a prequel to the first title, and is set before the birth of Jade. Here is the breakdown Ubisoft shared:

It's Time To Feed In The Newest Trailer

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It's Time To Feed In The Newest Trailer

The last time we saw Vampyr, we got to check out the game's version of 1918 London, which was roiling from the effects of the Spanish flu. Today, Dontnod is showing a bit more personality – or, at least, the personality conflict between Jonathan Reid's duties as a doctor and his needs as bloodthirsty vampire.

Players have to find their own balance between humanity and depravity, as they choose to help the citizenry or consume them to gain access to terrifying vampiric powers. These choices will have rippling effects throughout the world and storyline, so players should at least weigh the possible outcomes before baring their fangs.

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Breaking Down John Marston's Return And More Details In The Latest Trailer

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Breaking Down John Marston's Return And More Details In The Latest Trailer

Rockstar just rolled into town with the latest Red Dead Redemption II trailer, and it's packed to the brim with an information overload that our Red Dead fanatics have been working all morning to unpack. Here are the biggest takeaways from Rockstar's latest glimpse into its return to the Old West.

Familiar Faces Everywhere The last two trailers showcased mostly new faces. This one served as a reunion with some of our favorite characters from the original game, including freshly scarred John Marston and a woman we're 99.9 percent sure is Abigail. It looks like Uncle shows up as well, sitting around the campfire during story time. You can peek at a younger Javier Escuella in some scenes as well. However, the most interesting cameo has to be a fellow who looks a lot like a younger not-so-scummy-yet Edgar Ross, standing off in the background, complete with a mustache and bowler hat. There's no sign of his trademark cigar, though.

Watch The Third Red Dead Redemption II Trailer

about X hours ago from
Watch The Third Red Dead Redemption II Trailer

We've dissected and analyzed the previous two Red Dead Redemption II trailers to extract as much information as possible and formulate theories about the return of the van der Linde gang and potential new features coming to the game. Seven months after the last teaser, Rockstar Games has dropped another slice of gameplay footage to fuel our insatiable thirst for information about the upcoming open-world western. 

You can watch the trailer here:

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Spending A Full Day In The Apocalypse

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Spending A Full Day In The Apocalypse

Zombie games feel almost a dime-a-dozen over the last decade. Whether you're talking Valve's methodical co-op shooter franchise Left 4 Dead or Capcom's over-the-top gore-fest Dead Rising, the full spectrum feels covered. When it launched in 2013, State of Decay stood out for allowing players to manage a community while telling unique narratives through the procedural community they look after. State of Decay 2 looks to not only expand on the formula, but apply myriad lessons learned to deliver a much better experience.

Much like the first game, State of Decay 2 puts you in charge of a community struggling to survive the zombie apocalypse. You're given one main objective: lead your colony to a state of stability and prosperity. How you achieve that long-term goal is up to you. Community members come to you with things they want to accomplish. These tasks range from colony-altering missions like clearing a new safe house, to simple morale boosters like helping one of your community members track down his old bandmates to recover the "greatest song ever written."

The Paint-Splattering Racing Game Arrives Next Month

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The Paint-Splattering Racing Game Arrives Next Month

Trailblazers, an upcoming multiplayer racer from developer Supergonk, has its own unique twist. As you race toward the finish line, you also attempt to splatter the track with more ink than other players.

As our news editor Imran Khan pointed out in his best indies of PAX East round-up, Trailblazers is as if you combined Wipeout and Splatoon. At the end of a race, points are allotted towards not just who was quickest, but who covered most of the track with ink. Every lap, however, your splatters could get covered up by your opponents. You play in teams of 3v3.

Supergonk recently released a new trailer, which you can view below.

Aardman Studios, Digixart Bring WWI Back To Life In Painterly New Game

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Aardman Studios, Digixart Bring WWI Back To Life In Painterly New Game

Bandai Namco today announced that it would be publishing a new game set in World War I, called 11-11: Memories Retold. The narrative adventure is being developed by Aardman Animation Studios and DigixArt, and it features a striking visual design, as you can see in the game's first trailer.

The somber subject matter may seem at odds with Aardman Studio's most well-known productions, which include the whimsical Wallace and Gromit, but the studio doesn't see it that way. “Engaging audiences with compelling stories through animation is at the heart of what we are trying to do at Aardman," says founder Dave Sproxton. "With this project we want to produce an emotionally rich experience with distinctive visual character to help you understand what war is all about.” 

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Sonic Mania Plus Brings Two New Characters To The Game This July

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Sonic Mania Plus Brings Two New Characters To The Game This July

Sonic Mania Plus was unveiled back in March with a vague "summer" release window. Today, Sega has gotten specific, saying when in July players will be able to pick up the physical release.

The game is coming to PlayStation 4, Xbox One, and Nintendo Switch on July 17. Highlights of the enhanced edition (of an already excellent game) include two new playable characters – Mighty and Ray – as well as an expanded four-player component and a new encore mode. Check out the trailer below for a quick glimpse of Sonic's new heroes in action.

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Only '90s Kids Will Get This Upcoming Internet Sim

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Only '90s Kids Will Get This Upcoming Internet Sim

Indie studio Tendershoot has just announced its latest project, which is an eerily uncanny recreation of what browsing the web was like in the '90s. In Hypnospace Outlaw, players log on to the virtual network and customize their in-game PCs with wallpapers, screen savers, and software. Along the way, they'll be charged with enforcing rules like copyright theft and page vandalism.

Take a look at the announcement trailer below to see a glimpse of what the game looks like. The studio says if you're thinking "Geocities: The Game," you're on the right track.

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Versatile Vehicles Add Smashing Strategies

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Versatile Vehicles Add Smashing Strategies

A new trailer for Codemasters' destructive racing title Onrush gives great details on the game's vehicle classes and their unique abilities. There's a tool for every job, and each of the eight classes brings some significant advantages to the table.

Onrush is all about taking out any opponents in your way, but the classes' abilities go further by enabling gameplay strategies that could make this title about more than just naked aggression. Draining or disabling an opponent's boost ability, helping nearby teammates in a variety of ways, blinding competitors with your gravestone, and much more give you plenty of options.

Full a full list of each of the classes' particulars head over to the game's official blog, and be sure to check out the video below.