Developer Diary Highlights Your Arsenal

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Developer Diary Highlights Your Arsenal

Hunt: Showdown is an Old West gothic-horror competitive survival game. If you think that sounds like a lot of ideas for one game, you're right – but that doesn't mean developer Crytek can't pull it off. What we've seen of the game so far has us excited, and the latest developer diary dives deeper into the weapons at your disposal.

How does the team recreate late-1800s guns? How does that process compare to designing more fantasy-inspired weaponry? These questions and more are addressed in the video below. 

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NHL 18 Expansion Draft First Look – Can You Build A Playoff Team In One Season?

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NHL 18 Expansion Draft First Look – Can You Build A Playoff Team In One Season?

With the Las Vegas Golden Knights joining the NHL as the 31st franchise this year, the league currently sits as an odd number. Commissioner Gary Bettman has already entertained the addition of a second expansion team in the near future, which is likely why EA Sports was allowed to give users the ability to add the 32nd franchise in NHL 18.

During an event at EA HQ, we got our first glimpse at how franchise mode handles adding new teams to the league. You can only add the 32nd team at the beginning of a new franchise mode, which means you have to pick from the leftovers remaining in the aftermath of the Golden Knights' expansion draft. Picking second for every position obviously puts the 32nd franchise at an extreme disadvantage, but I looked at the experience like a challenge. Could I draft a team that could compete for a playoff spot out of the gate? Watch this video to find out if I had what it takes to put a winner on the ice:

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Capcom Talks Bringing The Series To PS4 And Going After A Mainstream Audience

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Capcom Talks Bringing The Series To PS4 And Going After A Mainstream Audience

During E3, Monster Hunter: World proved to be one of the biggest surprises of the show, as the series finally makes its way back to home consoles after spending a few years on portable devices. We talked with producer Ryozo Tsujimoto and creative director Kaname Fujioka about bringing the series to PS4, making it more accessible for a wider audience, and what we can expect from Monster Hunter: World's beautiful but deadly environments.

How long has Monster Hunter World been in development?

Tsujimoto: Three and a half years.

New Trailer Covers A Lot Of Ground

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New Trailer Covers A Lot Of Ground

Metroid: Samus Returns is an enhanced remake of Metroid II, which released on the original Game Boy. However, this new 3DS version doesn't look or play like a game from the '90s.

To emphasize the various combat improvements and exploration features, Nintendo has released an overview trailer that touches on many elements. From power-ups to story elements, the video below should give you a full picture of what to expect without spoiling too much.

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Riding Dragons And Violently Raiding Fortresses In Mordor

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Riding Dragons And Violently Raiding Fortresses In Mordor

Monolith's Middle Earth: Shadow of Mordor was met with praise when it released a few years back. The nemesis system was one of the game's most notable and novel accomplishments, but the game still had issues such as a bleak open world and a lackluster story. With its sequel, Shadow of War, Monolith hopes to tweak those problems, bring in more iconic Lord of the Rings themes, and refine the first game's better elements to make a more engaging entry.

We got a chance to play Shadow of War at Gamescom, and came away impressed and excited for its upcoming release. Shadow of War continues its predecessor's story, where protagonist Talion and the spirit of elf lord Celebrimbor have crafted a new Ring of Power and aim to build an army to defeat Sauron. Monolith teased that the nemesis system and the story would be more connected this time, but didn't give specific details on how. 

New Tag Mechanic Stirs Up Sonic Heroes Memories

about X hours ago from
New Tag Mechanic Stirs Up Sonic Heroes Memories

Sega today revealed new gameplay mechanic for Sonic Forces, Sonic Team's upcoming core entry in the franchise. The game, which is scheduled to release later this year, is adding a tag mechanic for select stages.

Tag stages feature Modern Sonic and the custom character that's introduced in Sonic Forces combining their powers to defeat enemies and reach the stage goal. Modern Sonic's speed and homing attack are at your disposal, as well as the custom hero's Wispon abilities (customizable powers that range from a flamethrower to a powerful hammer) and grappling hook.

You can catch a brief look at the tag gameplay below.

Visual Concepts Reveals NBA 2K18 All-Time Rosters For Each NBA Team

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Visual Concepts Reveals NBA 2K18 All-Time Rosters For Each NBA Team

After weeks of teases, today Visual Concepts finally took the veil off the All-Time teams for each NBA franchise coming to NBA 2K18.

As we anticipated, there are some glaring omissions the studio wasn't able to get under contract, like Reggie Miller, Moses Malone, and Charles Barkley. That said, these rosters are deep in talent and should be a blast to play with when NBA 2K19 comes out September 19 for PlayStation 4, Xbox One, PC, and Switch.

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We Take A Deeper Dive Into Destiny 2's New EDZ Screens

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We Take A Deeper Dive Into Destiny 2's New EDZ Screens

Bungie designed Destiny 2 from the ground up without worrying about last gen consoles, and the game looks much better as a result. Destiny 2's European Dead Zone is ripe with unique activities. Here are some of the highlights from our time with the game.

Public events are full of imposing enemies like this one. However, if you can power through the challenge more quickly than normal, the event will click over and become a Heroic event, which is more challenging but offers better rewards.


The original Destiny didn’t have quest givers stationed in play zones, but that changes with Destiny 2. Devrim Kay is a sniper who sets up shop in an derelict church in old Europe. He will give you new missions and offer gear that might come in handy during your adventures.

Watch 90 Minutes Of Gameplay From The New European Dead Zone

about X hours ago from
Watch 90 Minutes Of Gameplay From The New European Dead Zone

Destiny 2 has no shortage of activities: New side missions, NPCs, harder public events, and hidden treasures are all just the tip of the iceburg. Destiny 2's new zones feel more alive and are more interesting to explore, and one of the game's newest playspaces, the European Dead Zone, is a great place to showcase this new content.

But we'll let the game speak for itself. Here's an extended look at the game and its European Dead Zone.

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We Explore The European Dead Zone And New Map System

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We Explore The European Dead Zone And New Map System

Destiny 2’s European Dead Zone is the largest playable space Bungie has ever designed. This new region on Earth is filled with pre-Golden Age ruins and a lot of unique activities that help make the space feel alive.

Ben Reeves and Matt Miller took a brief look at the EDZ and break down how Destiny 2’s new map helps direct players to a swath of great activities.

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