Capy On Ambiguous Game Design And The Invetiable Dark Souls Comparisons Of Below

about X hours ago from
Capy On Ambiguous Game Design And The Invetiable Dark Souls Comparisons Of Below

Below is a roguelike about exploring a series of descending caves on a mysterious island that seems to dare adventurers to come and see if they can survive its challenges. You can craft food and potions, hunt wildlife, and if you die, another adventurer will make their way to the island to quite literally pick up where you left off by acquiring the lamp you dropped on the ground when you died. Despite the density of mechanics and the vague story about a mysterious island that seems to draw in those courageous enough to find it, Below does not offer much on-screen text or tutorial. Alongside the challenge of surviving, figuring out the game’s myriad mechanics, and how to take advantage of them, is one of the things developer Capy Games hope players embrace.

“I am worried about it,” creative director Kris Piotrowski says, “It is a decision that has risks to it, for sure.” Piotrowski recalls the first time he played Minecraft with a wiki open nearby explaining how the game worked, and that was part of the reason he enjoyed the experience. The community was there to help. “I remember when I first played Dark Souls, there was so much to it that wasn't explained and I feel like communities can be built around players helping each other learn and figure out things out,” Piotrowski says. That of course lead to a familiar comparison.

Capy On Ambiguous Game Design And The Invetiable Dark Souls Comparisons Of Below

about X hours ago from
Capy On Ambiguous Game Design And The Invetiable Dark Souls Comparisons Of Below

Below is a roguelike about exploring a series of descending caves on a mysterious island that seems to dare adventurers to come and see if they can survive its challenges. You can craft food and potions, hunt wildlife, and if you die, another adventurer will make their way to the island to quite literally pick up where you left off by acquiring the lamp you dropped on the ground when you died. Despite the density of mechanics and the vague story about a mysterious island that seems to draw in those courageous enough to find it, Below does not offer much on-screen text or tutorial. Alongside the challenge of surviving, figuring out the game’s myriad mechanics, and how to take advantage of them, is one of the things developer Capy Games hope players embrace.

“I am worried about it,” creative director Kris Piotrowski says, “It is a decision that has risks to it, for sure.” Piotrowski recalls the first time he played Minecraft with a wiki open nearby explaining how the game worked, and that was part of the reason he enjoyed the experience. The community was there to help. “I remember when I first played Dark Souls, there was so much to it that wasn't explained and I feel like communities can be built around players helping each other learn and figure out things out,” Piotrowski says. That of course lead to a familiar comparison.

Six Big Takeaways After Seeing Obsidian’s The Outer Worlds

about X hours ago from
Six Big Takeaways After Seeing Obsidian’s The Outer Worlds

Yesterday, Obsidian and Private Division announced The Outer Worlds, a sci-fi RPG that looks to please Mass Effect and Fallout fans. In The Outer Worlds, players take on the role of a colonist who has just awoken from a long interstellar hibernation then sets off to explore a solar system with the ultimately goal of getting to the bottom of a corporate conspiracy that threatens to destroy everything humanity has built.

Tim Cain and Leonard Boyarsky are the game’s two co-directors, and both designers worked on the original Fallout as well as titles like Vampire: The Masquerade – Bloodlines, WildStar, and Diablo III: Reaper of Souls. We talked with Cain and Boyarsky and spent a day at Obsidian learning all we could about their special new project. Here are six reasons RPG fans should keep The Outer Worlds on their radar.

The Outer Worlds is an epic sci-fi opera, but Obsidian’s take on sci-fi is a bit quirky. If you watched the game’s debut trailer, you might have picked up hints of BioShock, but Irrational’s classic wasn’t a direct inspiration. The team was initially inspired by Art Nouveau and Victorian sci-fi from the late 1800s. The Outer Worlds isn’t exactly steampunk, but its universe is filled with a lot of clunky technology and its environments feature a lot of heavy cables and piping.

Six Big Takeaways After Seeing Obsidian’s The Outer Worlds

about X hours ago from
Six Big Takeaways After Seeing Obsidian’s The Outer Worlds

Yesterday, Obsidian and Private Division announced The Outer Worlds, a sci-fi RPG that looks to please Mass Effect and Fallout fans. In The Outer Worlds, players take on the role of a colonist who has just awoken from a long interstellar hibernation then sets off to explore a solar system with the ultimately goal of getting to the bottom of a corporate conspiracy that threatens to destroy everything humanity has built.

Tim Cain and Leonard Boyarsky are the game’s two co-directors, and both designers worked on the original Fallout as well as titles like Vampire: The Masquerade – Bloodlines, WildStar, and Diablo III: Reaper of Souls. We talked with Cain and Boyarsky and spent a day at Obsidian learning all we could about their special new project. Here are six reasons RPG fans should keep The Outer Worlds on their radar.

The Outer Worlds is an epic sci-fi opera, but Obsidian’s take on sci-fi is a bit quirky. If you watched the game’s debut trailer, you might have picked up hints of BioShock, but Irrational’s classic wasn’t a direct inspiration. The team was initially inspired by Art Nouveau and Victorian sci-fi from the late 1800s. The Outer Worlds isn’t exactly steampunk, but its universe is filled with a lot of clunky technology and its environments feature a lot of heavy cables and piping.

12 Things To Know About Far Cry New Dawn

about X hours ago from
12 Things To Know About Far Cry New Dawn

After launching Far Cry 5 in 2018, Ubisoft Montreal is bringing players back to that game’s Montana setting. However, this direct sequel is far from a retread. The Hope County you explore in Far Cry New Dawn is drastically different, as a global nuclear apocalypse has destroyed most of human civilization. You step into the shoes of a new character hoping to help the residents of Hope County in a unique twist on the franchise. I recently visited Ubisoft Montreal to learn more about the game, and here are 12 key takeaways I had from my day in the offices.

Far Cry New Dawn is priced at $40, but creative director JS Decant says that doesn’t necessarily indicate that players should expect a budget experience. “I think Far Cry 5 was a huge, tremendous experience, so this is slightly smaller in scope in general,” he says. “But if you’re looking for an action-driven adventure with things you like in a Far Cry, it’s there. If you’re someone who likes to explore and discover all the details of the previous world or if you’re into having the best weapons and optimizing, the game is going to be large.”

Far Cry New Dawn looks to be a fun spin-off entry in the Far Cry franchise with an interesting take on the post-apocalypse. With the title launching on February 15, we don’t have to wait long to find out if Hope County is truly worth saving.

about X hours ago from

After launching Far Cry 5 in 2018, Ubisoft Montreal is bringing players back to that game’s Montana setting. However, this direct sequel is far from a retread. The Hope County you explore in Far Cry New Dawn is drastically different, as a global nuclear apocalypse has destroyed most of human civilization. You step into the shoes of a new character hoping to help the residents of Hope County in a unique twist on the franchise. I recently visited Ubisoft Montreal to learn more about the game, and here are 12 key takeaways I had from my day in the offices.

Far Cry New Dawn is priced at $40, but creative director JS Decant says that doesn’t necessarily indicate that players should expect a budget experience. “I think Far Cry 5 was a huge, tremendous experience, so this is slightly smaller in scope in general,” he says. “But if you’re looking for an action-driven adventure with things you like in a Far Cry, it’s there. If you’re someone who likes to explore and discover all the details of the previous world or if you’re into having the best weapons and optimizing, the game is going to be large.”

Far Cry New Dawn looks to be a fun spin-off entry in the Far Cry franchise with an interesting take on the post-apocalypse. With the title launching on February 15, we don’t have to wait long to find out if Hope County is truly worth saving.

New Biomutant Trailer Gives Us A Quick Glimpse At The Open-World RPG

about X hours ago from
New Biomutant Trailer Gives Us A Quick Glimpse At The Open-World RPG

THQ Nordic has shared a new look at Biomutant, their upcoming action RPG starring a rodent-like protagonist. The new trailer shows a host of new environments and new forms for the titular Biomutant. Check out the trailer below.

THQ Nordic did not have much else to share for Biomutant, but advised looking forward to more in 2019. We last played the game this past August in Cologne, Germany at Gamescom, where we called it an "oddball take on the open-world action-RPG."

Biomutant is scheduled to release on PlayStation 4, Xbox One, and PC in Summer 2019.

New Biomutant Trailer Gives Us A Quick Glimpse At The Open-World RPG

about X hours ago from
New Biomutant Trailer Gives Us A Quick Glimpse At The Open-World RPG

THQ Nordic has shared a new look at Biomutant, their upcoming action RPG starring a rodent-like protagonist. The new trailer shows a host of new environments and new forms for the titular Biomutant. Check out the trailer below.

THQ Nordic did not have much else to share for Biomutant, but advised looking forward to more in 2019. We last played the game this past August in Cologne, Germany at Gamescom, where we called it an "oddball take on the open-world action-RPG."

Biomutant is scheduled to release on PlayStation 4, Xbox One, and PC in Summer 2019.